Evgeny Erenburg

eGUI - Screen orientation.

Discussion created by Evgeny Erenburg on Oct 30, 2016
Latest reply on Nov 1, 2016 by Evgeny Erenburg

If I set a screen orientation D4D_ORIENT_LANDSCAPE

status = D4D_Init(&screen_splash);

D4D_SetOrientation(D4D_ORIENT_LANDSCAPE);

 I see a full screen and all graphical objects on it.

But if I set D4D_ORIENT_PORTRAIT

status = D4D_Init(&screen_splash);

D4D_SetOrientation(D4D_ORIENT_PORTRAIT);

I see a half of the screen and graphical objects displayed wrong.

What should I do to fix it?

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