In vAnalyzer, How is the frame rate calculated?
In the first attached picture: 81 glDrawArrays calls that took 30ms each one takes the number up to more than 2 seconds. The total time for that frame sits at ~185 ms. How should I interpret that data?
In picture number 2: How can I translate the AXI bandwidth numbers to ms? if there is no direct translation on how long it took to move data across AXI, is there any relationship I should look for using this information to improve performance? Hi Hugo Osornio Lopez
Thank you in advanced,