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OpenVG render to texture?

Question asked by john stone on Jul 7, 2016
Latest reply on Jul 12, 2016 by Gary Bisson

Is any documentation or code sample to describe how to use OpenVG to render pixels and then use those pixels in an OpenGL texture?


How do you synchronize the shared surface between the different client apis?


I'm using Boundary Devices SABRElite with Vivante CG2000 OpenGL gpu and CG325 OpenVG gpu.