Content originally posted in LPCWare by gabi_g on Fri Apr 27 09:25:55 MST 2012
I need some help.
Just started a new project on my setup (Future uEZGUI-1788) porting the "NXP_emWin512_IAR1788_320240_270911" application.
When using window manager, displaying widgets on a background, the background area besides widgets contains some shadows of current the displayed objects.
I don't know were these are coming form. Maybe somebody experienced the same issue.
Any help is really appreciated.
Thanks,
int main() {
WM_HWIN hDlg;
GUI_Init();
GUI_CURSOR_Show();
WM_SetDesktopColor(GUI_BLACK);
#if GUI_SUPPORT_MEMDEV
WM_SetCreateFlags(WM_CF_MEMDEV);
#endif
hDlg = CreateTestScreen(); // not shown here, created by GUIBuilder
/// < loop forever
while (1) {
GUI_Exec();
}
}
LcdConf.c for SHARP_LQ043T1DG01:
#define PPL 480 // Pixels per line
#define HSW 2 // HSYNC pulse width
#define HFP 10 // Horizontal front porch
#define HBP 16 // Horizontal back porch
#define LPP 272 // Lines per panel
#define VSW 2 // VSYNC pulse width
#define VFP 2 // Vertical front porch
#define VBP 3 // Vertical back porch
#define IVS 1 // Invert VSYNC
#define IHS 1 // Invert HSYNC
#define IPC 1 // Invert panel clock
#define CPL PPL // Clock per line (identical to pixels per line)
#define BGR 0 // Swap red and blue
#define LCDTFT 1 // LCD TFT panel
#define BCD 1 // Bypass pixel clock divider
#define OPT_CLK 9000000 // Optimal clock rate