We have a custom Android app in which during its start-up the loading of the OpenGL ES Vivante library files can take up to 3 seconds to finish. See the following logcat snippet:
01-02 00:06:16.650 3509 3509 D libEGL : loaded /system/lib/egl/libEGL_VIVANTE.so
01-02 00:06:18.810 3509 3509 D libEGL : loaded /system/lib/egl/libGLESv1_CM_VIVANTE.so
01-02 00:06:18.880 3509 3509 D libEGL : loaded /system/lib/egl/libGLESv2_VIVANTE.so
The environment is android_kk4.4.2_1.0.0-ga running on i.MX6 Quad board.
Can anyone please advise on the cause and potential solution, or what the best way is in order to carry out further investigation on this issue?