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how to set offset for framebuffer(i.MX6)

Question asked by Zongbiao Liao on Dec 7, 2015

Hello, Community


I want to divide the fb0 of i.MX6 to 3 blocks, and assign the first and second block to QT, the third block to openGL, but I don't know how to do it.Could you help me?


Thank you!

Best Regards.