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Kernel panic in eglGetDisplay

Question asked by JohnDoe1z on Nov 13, 2015



I'm using the iMX6 SoloX SABRE board with Framebuffer backend (no X11) and encountered an issue during developing an EGL application.

The following, rather simple, test-application crashes (see attached eglinitialize-bug.c for full source) with a kernel panic (see attached kernel-panic.txt).


int main(int argc, char **argv)


    EGLNativeWindowType  native_window;

    EGLNativeDisplayType native_display;


    mlockall(MCL_CURRENT | MCL_FUTURE);


    native_display =  fbGetDisplayByIndex(0);

    native_window = fbCreateWindow(native_display, 0, 0, 0, 0);

    printf("Before eglGetDisplay\n");

    // The following call produces kernel panic if mlockall(MCL_FUTURE) has been called


    printf("After eglGetDisplay\n");


    return 0;




Excerpt of the kernel panic:

[<800b8054>] (remap_pfn_range) from [<80018928>] (arm_dma_mmap+0xc8/0xcc)

[<80018928>] (arm_dma_mmap) from [<804b3938>] (gckOS_MapMemory+0x18c/0x224)

[<804b3938>] (gckOS_MapMemory) from [<804b93b8>] (drv_open+0xb4/0x158)

[<804b93b8>] (drv_open) from [<800d8a5c>] (chrdev_open+0xa4/0x178)


If I remove the call of mlockall in the application, the kernel panic does not happen. Unfortunately, in my real use-case, the function mlockall is called by a close-sourced framework we are using, i.e. I cannot modify that. According to the stack trace, the Vivante driver seems to be the culprit, or is at least involved.

Is this intended or a known bug? Why does the Vivante GPU-driver crash or cause a crash in this situation?


I'm using 3.14.28 and also have tried with 3.14.38.

I'm cross-compiling (with Yocto toolchain) the .c file with:

$(CC) -o eglinitialize-bug eglinitialize-bug.c -DLINUX -DEGL_API_FB  -lc -lEGL

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