AnsweredAssumed Answered

Limitations of working with SDK?

Question asked by Bruno Paillard on May 29, 2015
Latest reply on Jun 12, 2015 by Bruno Paillard

Hi

 

I recently upgraded to KDS 3.0 with SDK 1.2.0

 

I notice the following problems/limitations when I create projects with the SDK support. I am wondering if this is normal:

- I am trying to link all the code and interrupts at address 0x40000. My boot process already includes a resident bootloader at address 0x00000. That bootloader transfers control to code and interrupts at address 0x40000. However, when creating code using the SDK, the interrupt section always seems to be linked at address 0x00000, event though it is defined in Processor Expert to be linked at address 0x40000. Is that normal? Can that behavior be overcome?

- When working with the SDK it does not seem possible to do away with the UART debugger. Is that normal?

- When working with the SDK it does not seem possible to use the USB_LDD driver that is part of the Kinetis library. Is that normal?

 

Thanks

 

Bruno

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