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Blinky project using KDS 3.0  SDK  1.2 without processor expert

Question asked by CARLOS OTERO on May 29, 2015
Latest reply on Jun 3, 2015 by CARLOS OTERO

Hello,

 

I am trying to boostrap a project on for Freedom KL03z  KDS + SKD without processor expert.    While PE is awesome, it doesn't come too natural to me. I a not too fond of GUI's and I like to know what is happening under the hood at all times. I find it kind of difficult to follow the PE c-generated code. The HAL interface of the SDK is small enough and self-contained that I feel comfortable using it.

 

Anyway, I am trying to do a project using KDS + SDK without processor expert.  I found this element14 tutorial that is great:

http://www.element14.com/community/docs/DOC-69371/l/frdm-k64f-kinetis-design-studio-kds-software-dev-kit-sdk-tutorial-to…

 

However the paths are quite different and when I "adjusted" it for KDS3 and SKD1.2 it looks really hacky and I ended up making a lot of "manual fixes".

 

Do you know if there is similar tutorial for the new releases?

 

If not, I guess I'll need to make it , but I don't want to reinvent the wheel.

 

Thank you,

 

-Carlos

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