an application running fine on a SMARC IMX6 based on a Yocto (3.10.17 with Galcore module 4.9xx) is not running anymore since it has been places on another Smarc running a yocto image based on a 3.10.53 kernel.(galcore v5.x)
Debugging the function, it came from an error on the shader part of the program. The fragment and the vertex shadder cannot be linked since the program is running on the new kernel.
The report show a uniform mismatch between vertex and fragment shader.
The shader has been used on several platform without problem. the vcompiler from vivante reports the same error.
Does anybody have a clue on the possible origin of the problem ?
Ce message a été modifié par : sylvain LE HENAFF