I want to build and run normal opengl application which on i.mx6 Development platform.
I have searched the community and got a link to build QT for OpenGlES2. I tried it and compiled the opengl es2 application hellogl_es2.
However other application like hellogl_es and hellogl (which is normal open gl) are not compiling and throwing errors related to the opengl functions.
Can anyone suggest me how can i compile an opengl application for running in i.mx6 platform.