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KDS not finding the platform libs needed to build my project

Question asked by Alexandre Courtemanche on Apr 8, 2015
Latest reply on Apr 8, 2015 by David E Seymour

Hello,

 

I've recently started a new project based on one of the demos in the KDSK_1_1_0 using the K64F freedom board. I changed the name of the project and copy pasted the .cproject and .project files to my repository folders. To fix the issues of files being linked using relative paths, I made it use a KSDK_PATH variable instead. For example: the lwip folders are now referred using ${KSDK_PATH}/tcpip/lwip instead of ../../../../../../tcpip/lwip which was in the project. I modified both the include paths and the linked resources this way.

 

However, I still get an error when it wants to link with the platform libraries. I'm pretty sure I did the right thing by importing and building the library prior to compiling my own project. I also checked if the library file is actually there. I'm pretty sure I've linked the library file properly too.

 

What exactly am I doing wrong?

 

Thanks,

Alex

liblinked.pnglibrariesimported.pngmakelinkerror.png

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