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What is the debug console used for (fsl_debug_console)?

Question asked by dave408 on Apr 2, 2015
Latest reply on Apr 2, 2015 by dave408

I've looked online for more information on this, but have come up short.  I'm interested because every time I use PEx, as soon as I add MQX this component gets added and it has to be configured.  Until now, I've just selected a random UART and configured it to make the errors go away, but now I actually need to use one of the UARTs and want to understand what fsl_debug_console is all about.

 

I tried to figure it out by temporarily fixing the PEx errors, generating the code, and then searching for references to fsl_uart* and DbgCs1.  The generated code files are empty.

 

So what is this actually used for?  I'd like to remove it if possible, but I recall reading a post from another user here that had some execution problems when the files were removed from his project.

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