AnsweredAssumed Answered

Problem with OpenGL ES 3.0

Question asked by Erik Larsson on Nov 19, 2014
Latest reply on Dec 13, 2014 by Erik Larsson

I've been testing the new OpenGL ES 3.0 drivers for iMX6 Quad on my SabreSD using Linux. When running some OpenGL code I get this console log:

ES30:skip draw with context flag=0x40

 

I can't really figure out what this log means and what I'm doing wrong. Any help?

 

Best regards,

Erik

Outcomes