The sample programs in the GPUSDK abort almost immediately when I try to run them on my i.MX537.
es1_lesson02_fbdev: lesson02_imx.c:182: int init(): Assertion `eglGetError() == 0x3000' failed.
Freescale VG HMI Demo
EGL Fail = EGL_NOT_INITIALIZED (0x3001)
I am running on an i.MX537 using an ltib image I built based on a Freescale 2.6.35 kernel. The GPU shared libraries in my ltib rootfs came from the amd-gpu-bin-mx51-11.09.01 package. I compiled the GPUSDK samples to use the frame buffer because my image does not have X11 nor do I want it. I configured the GPUSDK buildvars.mk as follows:
FSL_PLATFORM = MX53
#if building on an LTIB system, set CROSS_COMPILE as below
CROSS_COMPILE = /opt/freescale/usr/local/gcc-4.6.2-glibc-2.13-linaro-multilib-2011.12/fsl-linaro-toolchain/bin/arm-none-linux-gnueabi-
#directory with GLES, VG, and EGL headers
FSL_GPU_INC = $(LTIB_ROOTFS)/usr/include
#all other system headers
FSL_PLATFORM_INC = $(LTIB_ROOTFS)/usr/include
#location of libEGL.so, etc.
FSL_GPU_LIB = $(LTIB_ROOTFS)/usr/lib
#location of other system libraries
FSL_PLATFORM_LIB = $(LTIB_ROOTFS)/usr/lib
C2D_FLAGS = -l2dz430
Something must be very wrong for EGL to fail. Any help would be appreciated.