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what are the differences between FLASH_LDD and CPU Build Options?

Question asked by mehdikarimibiuki on Feb 12, 2014
Latest reply on Feb 17, 2014 by Jorge_Gonzalez
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I need to know what are the differences between using the Build options for configuring the memory (flash and RAM) and using the FLASH_LDD component, both are in PE (one is part of CPU and the other is part of components lib)?


My chip is MK10DN512ZVLL10 and I have a bareboard project with processor expert.


Below is what I have:

for Build options I have default values to generate the linker file

can someone tell me how i can configure this linker file, even though, my code is working fine, but i need to understand these partition assignments in detail for my memory (i suppose this is for flash only? or RAM too?).


and this is what I see when I add a FLASH_LDD component:



so can you tell me what is the difference between flash_ldd and build option linker file memory partitioning?