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Measure memory bandwidth to GPU

Question asked by Song Yuan on Nov 18, 2013
Latest reply on Dec 5, 2013 by Karina Valencia Aguilar
Branched to a new discussion

I'm trying to figure out a good way to measure memory bandwidth to GPU when I run OpenGL ES applications (with shaders) on my i.MX6 DL board. I could estimate it by calculating pixels and fps. But I wonder how much data is precisely copied to the Vivante GPU and back as it executes shaders.


It would be great if anyone can share your idea about how this can be done :-)