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Calculation with MX53 GPU

Question asked by Harald Krapfenbauer on Oct 14, 2013
Latest reply on Oct 21, 2013 by Harald Krapfenbauer
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I am evaluating how fast calculations on the i.MX53 3D GPU can be.

Now I am a bit stuck since all the examples (and the original target of OpenGL) is always rendering to a display.


What I want to do is

Input data (2D, pixel data) --> GPU (Some per-pixel calculations) --> Output data

I need the output data again in my application.


Can you suggest a way to do this with OpenGL ES 2.0?