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fbGetDisplay with Yocto build

Question asked by Brian Edmond on Sep 3, 2013
Latest reply on Jan 10, 2014 by grim



I have built a yocto image for a Nitrogen6X board and would like to run an OpenGL ES 2.0 application without X11.  I have built an image which does not have X11 but can not figure out how to configure EGL.  In previous images, like the boundary devices stock image, I could use fbGetDisplay() and the like in order to connect a framebuffer index which could then be used as the NativeDisplay for EGL.  However I can not seem to find a library with the fb* symbols in the yocto build.  I was wondering is anyone has used OpenGL ES 2.0 with fbdev and yocto?