I have built a yocto image for a Nitrogen6X board and would like to run an OpenGL ES 2.0 application without X11. I have built an image which does not have X11 but can not figure out how to configure EGL. In previous images, like the boundary devices stock image, I could use fbGetDisplay() and the like in order to connect a framebuffer index which could then be used as the NativeDisplay for EGL. However I can not seem to find a library with the fb* symbols in the yocto build. I was wondering is anyone has used OpenGL ES 2.0 with fbdev and yocto?