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how to implement fltk+opengl gpu hardware accelerate?

Question asked by Stanley Shi on Jul 18, 2013
Latest reply on Jan 21, 2014 by Andre Silva
Branched to a new discussion

Issue Description:

     Program(linux system) uses fltk implement 2D GUI and 3D render on i.MX6 platform, but i don't know how to accelerate with hardware gpu(GCxxx).


     a)How many methods to implement opengl hardware accelerate?(what's the neccessary?) 

     b)How to use fltk interface(class Fl_Gl_Window) implement opengl hardware accelerate?