I'm working with an imx6 chip and I have been able to compile and run both OpenGLES and OpenCL demonstration programs on my target device without difficulty.
My area of interest is in image processing for a display. I would like to be able to perform pre-processing using OpenCL and then pass that data into OpenGLES textures to be displayed on the screen. Each works fine by itself but when I combine the applications my screen goes blank.
I initialize OpenGL first and them OpenCL. I suspect that when I initialize OpenCL I am taking over resources from OpenGLES. Is it possible to run these two on the same system within the same application? It seems to me that this should be possible.