K20 Watchdog Timeout Even if Refreshed

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K20 Watchdog Timeout Even if Refreshed

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kashyapgada
Contributor III

The Subject is self explaining so I will paste my code here.

Main.c

#include <stdint.h>

#include <math.h>

#include "MK20D5.h"

#include "gpio.h"

#include "systick.h"

#include "uart.h"

#include "adc.h"

#include "spi.h"

#include "nrf24l01.h"

#include "crc.h"

#include "wdog.h"

//ADC Variables Store Counts

uint16_t adc_channel0 = 0;

uint16_t adc_channel0_last_copy = 0;

uint16_t result = 0;

unsigned char finalSendData [6] = {

  0x01,

  0x02,

  0x00,

  0x00,

  0x00,

  0x00

  };

uint16_t crc_nrf = 0;

uint8_t FIFO_STATUS = 0;

/******************************************************************************

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******************************************************************************/

int main(void)

{

  Systick_Initial();              

// Delay_ms(5000);

// Delay_ms(5000);

  UART0_Configuration();

  ADC_Configuration();

  SPI0_Configuration();

  nrfTxInit();

  gpio_init(PORTD, PTD, 7, OUTPUT);

  gpio_init(PORTD, PTD, 6, OUTPUT);

  Delay_ms(100);

  gpio_set_pin (PTD, 7);

  Delay_ms(100);

  gpio_clear_pin (PTD, 7);

  Delay_ms(100);

  gpio_set_pin (PTD, 7);

  wdog_init();

//   wdog_enable();

  while (1)

  {

  nrf24l01_read_register(nrf24l01_FIFO_STATUS, &FIFO_STATUS, 1);

  if (FIFO_STATUS == 0x12)

  nrf24l01_clear_flush(); /* Clear the  EXTI line 0 pending bit */

  wdog_refresh();

  adc_channel0 = ADC_AverageConvert(); //PA1

  finalSendData[2]  = ((adc_channel0 >> 8) & 0x00FF); //toSendData1[1]

  finalSendData[3] =  ((adc_channel0) & 0x00FF); //toSendData2[0]

  crc_nrf = crcNrfAdd(finalSendData);

  finalSendData[4]  = crc_nrf%256;

  finalSendData[5] =  crc_nrf/256;

  if (fabs(adc_channel0 - adc_channel0_last_copy) > 4) {

  adc_channel0_last_copy = adc_channel0;

  wdog_refresh();

  nrfSend(finalSendData);

  gpio_toggle_pin (PTD, 6);

  }

// wdog_refresh();

  }

}

wdog.h

#include "wdog.h"

void wdog_init(void){

  wdog_unlock();

  delay(1);

  WDOG->STCTRLH = WDOG_STCTRLH_DISTESTWDOG_MASK //Disable WDOG Test Mode

  | WDOG_STCTRLH_ALLOWUPDATE_MASK | WDOG_STCTRLH_WDOGEN_MASK | WDOG_STCTRLH_DBGEN_MASK; //Allow WDOG CTRL Ref Update

  WDOG->TOVALH = 0x0000;

  WDOG->WINL = WDOG->WINH = 0;

  WDOG->TOVALL = 0x0FFF;

  WDOG->STCTRLH &= ~(WDOG_STCTRLH_ALLOWUPDATE_MASK) ;

}

void wdog_refresh(void) {

  delay(1);

  WDOG->REFRESH = WDOG_REFRESH_WDOGREFRESH(WDOG_REFRESH_SEQUENCE_1);

  WDOG->REFRESH = WDOG_REFRESH_WDOGREFRESH(WDOG_REFRESH_SEQUENCE_2);

}

void wdog_enable(void){

  delay(600);

  wdog_unlock();

  delay(1);

  WDOG->STCTRLH |= WDOG_STCTRLH_WDOGEN_MASK;

  delay(20);

}

void wdog_unlock(void){

  WDOG->UNLOCK = WDOG_UNLOCK_WDOGUNLOCK(WDOG_UNLOCK_SEQUENCE_1);

  WDOG->UNLOCK = WDOG_UNLOCK_WDOGUNLOCK(WDOG_UNLOCK_SEQUENCE_2);

}

void wdog_set_timeout(uint32_t time) {

}

void delay(uint16_t nCount) {

  uint16_t delay = 0;

  for (delay=0;delay<nCount*10;delay++);

}

I have checked couple of post discussing the same problem on this forum but there was no conclusive information regarding it.

The above code has no interrupts so i haven't disabled interrupts while refreshing or unlocking the wdog.

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kashyapgada
Contributor III

Withing the while loop of main.c I added a delay

Delay_ms(10);


while has solved this problem.


so we need to think what problem it must be....does calling repeated Refresh on the watchdog very quickly create a problem?