I will use the K70 LCDC Controller with an 8bpp Picture. In this case i must fill the internal Look-Up Table for the Background Picture.
I try this with the following code:
volatile uint_32 *LUT_BG; // Pointer Look-Up Table
LUT_BG = (unit_32*) 0x400B6800; // Adresse of the first Entry
*LUT_BR++ = color_1;
My Problem is, i see no changes in the RAM. It seems that this area is write-protected.