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Compiled Library Size on Target Image

Question asked by jimfell on Nov 19, 2012
Latest reply on Nov 20, 2012 by jimfell

I've compiled the Freescale USB stack (v4.0.2) as a library, and I'd like to determine how much target space it is consuming in my test application.  The linker map file for the target application isn't exactly forthcoming.  (Maybe I'm looking in the wrong place?)  How do I determine how much target space a compiled library is consuming?  Thanks.

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