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OpenVG Performance

Question asked by Mark Roy on Oct 16, 2012
Latest reply on May 11, 2016 by Ali Sarlak
Branched to a new discussion

Hello folks,


I've been playing around with the gpu-sdk1008 from Freescale.    I am running the 2.6.35 kernel from the 11.09 BSP for the I.mx53.  I am running the samples using the framebuffer  (no X11).  


The OpenGL ES1 and ES2 samples run beutifully with >= 100fps.   The pinball example running from the Ubuntu image seemed to run equally well, although I dont have the FPS numbers from that.


However, when I run the OpenVG samples, they only give me 20-25 fps.    Putting in some simple time measurements, it seems that PS_render takes ~45-50mS to render the tiger image for each frame.    Also, if I run the OpenVG pageflip demo, it performs even worse at around 11 FPS.  


Anybody have any clue as to where the problem may be?  Should I just avoid using OpenVG?


Thanks for any help,