OpenVG Performance

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OpenVG Performance

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MarkRoy
Contributor III

Hello folks,

I've been playing around with the gpu-sdk1008 from Freescale.    I am running the 2.6.35 kernel from the 11.09 BSP for the I.mx53.  I am running the samples using the framebuffer  (no X11).  

The OpenGL ES1 and ES2 samples run beutifully with >= 100fps.   The pinball example running from the Ubuntu image seemed to run equally well, although I dont have the FPS numbers from that.

However, when I run the OpenVG samples, they only give me 20-25 fps.    Putting in some simple time measurements, it seems that PS_render takes ~45-50mS to render the tiger image for each frame.    Also, if I run the OpenVG pageflip demo, it performs even worse at around 11 FPS.  

Anybody have any clue as to where the problem may be?  Should I just avoid using OpenVG?

Thanks for any help,

Mark

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admin
Specialist II

From PrabhuSundararaj:

Prabhu Sundararaj wrote:

There is nothing wrong in the test or the way you are running. The performance number seems to be correct for the openVG tiger demo.

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charlesung
Contributor III

I would like to use the tiger demo code as a reference for my OpenVG development. So is the source code available somewhere?

Thanks.

Charles

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ali_sarlak
Contributor III

Dear Charles Ung you can use of "gpu_sdk_v1.00".It contains OpenVG and OpenGL examples.

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