Hello folks,
I've been playing around with the gpu-sdk1008 from Freescale. I am running the 2.6.35 kernel from the 11.09 BSP for the I.mx53. I am running the samples using the framebuffer (no X11).
The OpenGL ES1 and ES2 samples run beutifully with >= 100fps. The pinball example running from the Ubuntu image seemed to run equally well, although I dont have the FPS numbers from that.
However, when I run the OpenVG samples, they only give me 20-25 fps. Putting in some simple time measurements, it seems that PS_render takes ~45-50mS to render the tiger image for each frame. Also, if I run the OpenVG pageflip demo, it performs even worse at around 11 FPS.
Anybody have any clue as to where the problem may be? Should I just avoid using OpenVG?
Thanks for any help,
Mark
From PrabhuSundararaj:
Prabhu Sundararaj wrote:
There is nothing wrong in the test or the way you are running. The performance number seems to be correct for the openVG tiger demo.
I would like to use the tiger demo code as a reference for my OpenVG development. So is the source code available somewhere?
Thanks.
Charles
Dear Charles Ung you can use of "gpu_sdk_v1.00".It contains OpenVG and OpenGL examples.