AnsweredAssumed Answered

OpenGL ES 2.0 performance

Question asked by Brian Edmond on Feb 22, 2012
Latest reply on Nov 11, 2012 by Clay Montgomery

I was wondering if anyone has done any performance testing on the i.MX53 OpenGL ES 2.0?  I am running some code with loads and render OBJ models and rotates them.  I am seeing about 16 FPS when rotating the model and then 25 FPS if I disable the texture's.  This is a lower framerate than I am seeing on other boards and I was wondering if there were any limitations or best practices for rendering?  I am rendering about 700 triangles.