I am struggling on an issue wherein any application which uses DirectX consume 100 % CPU power resulting no room for other activities on SABRE/WinCE7 platform. We tested standard 2D DirectX application such as donut.exe (direct draw 2 d app from Microsoft). However I have also tested 3d application (Cube.exe )provided by freescale. It works fine utilizing 40% cpu utilization.
We have also checked in BSP that there are catalog items for GPU component( Direct3d, openGl es, openVG support). Implementation for GPU component are not available as it is dll and lib format.
Does any body face this problem?