Dear all, I’d like to build some linux Open GL 2.0 apps (not Open GL ‘ES’ 2.0, I can do that fine) for the i.MX53 QSB. I can’t find anywhere in my installation the GL header files (gl.h, glut.h, etc) and can’t find anything that’s obviously a GL library (except for the libGLES as I said earlier). In the config I have “amd-gpu-bin-mx51” (not the x11 version) and “libz160-bin” checked. Anyone know what I’m missing to get Open GL 2.0 environment set up and running? Many thanks.
Thanks for the reply, I had a feeling that might be the case. We were hoping to utilize existing OpenGL code but looks like we’ll have to convert it to ES.
i.MX53 does not support OpenGL 2.0, you have to use the ES version for embedded systems.