I have built the OpenGL 2.0 lessons for the iMX53 targetting fbdev. When I run these on the board the eglInitialize fails. The X11 samples work fine. I also tried my own application and eglInitialize returns the error EGL_NOT_INITIALIZED. Has anyone gotten these examples to work?
I also find it odd that the EGL library is linked against the X libs so even if you build targetting fbdev you still need to link the X libs and have them available on the target. What is the reason for this or is there a way around it?