I am playing with OpenGL on a custom i.MX515 board. Unforunatelly i can observe some tearing while im running the OpenGL demos or my software. Also when i start my program a warning message is displayed:
Color formats don't match. Falling back to copy forward swap.
My framebuffer color depth is 16 bit as reported by the kernel and the display config is requested as 5/6/5/0 in OpenGL.
Have any of you seen this problem? Where should i fix the color format?
I assume this should fix my problem with the tearing.
Many thanks in advance for any help,