eGui Text Editor

Discussion created by Guest on Oct 7, 2011
Latest reply on Oct 10, 2011 by Luis Casado
Greetings all,

I'm working on the Tower-LCD kit, and using eGUI to develop a user interface.

I need to create a Text Editor object that implements:

-navigation.
-edition. ( delete/add text in any position )
-partial char/word underlining.

I think D4D_CONSOLE object may be a very good start point to create a the text editor object that extends console capabilities.

I'm was studying eGui documentation and source code and I feel able to modify them to add functionality but:

There is someone who has already done something similar?

Thanks,

Outcomes