There are two screen in our board. One is hdmi(1280x1024P-60 32bpp), another is lvds(1280x1024P-60 32bpp). We enable dual frame buffer in rootfs by export FB_MULTI_BUFFER=2. We use 'eglNativeDisplayType = fbGetDisplayByIndex(x);' to render to /dev/fb0 and /dev/fb2.
(1)When we render a rotating texture to anyone of the screen, it's smooth(EGL_WIDTH=1280 and EGL_HEIGHT=1024).
(2)When we render a rotating texture to the two screen through two process, it's smooth(EGL_WIDTH=1024 and EGL_HEIGHT=1024).
(3)When we render a rotating texture to the two screen through two process, it is not smooth especially /dev/fb2(EGL_WIDTH=1280 and EGL_HEIGHT=1024).
What's wrong with the resolution of 1280*1024 while dual display?