Dear NXP team,
Could you please provide your inputs on below solution for stated problem?
Problem Statement: Is, 3D rendering scene possible on two screens with different resolutions simultaneously using an i.MX6Q processor?
Solution:

Description:-
1. Create all necessary OpenGL Object required for rendering
2. OpenGL application will receive the data every 50ms
3. Create two different framebuffers (Backbuffers and frontbuffers) for two different Screens.
4. GPU will write 3D rendering Model data in Backbuffer-1 and Backbuffer-2.
4. Once, 3D rendering Model data is updated in both the Backbuffers, then swap the buffers to render the 3D Model on the screen at same time.
Please provide valuable inputs on the above solution.