Hi Philippe,
Actually, we had some porting issues between 5.4 and 5.10 and the vblank related issue I was talking about was related to 5.10.
Vblank is working in 5.4. I just flashed and sdcard with imx_5.4.70_2.3.0-rc3 and ran the glmark-es2-wayland test and seems to be running fine. I see no display tearing or any other sync issues. Maybe this could be a user-space problem that has been fixed into our release? What version of glmark2 are you running?
Regarding the reply for Q3, I forwarded your reply and I'll post the feedback here.
Below, are the results of my glmark2:
root@imx8qxpc0mek:~# glmark2-es2-wayland
EGL: Warning: No default display support on wayland
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glmark2 2017.07
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OpenGL Information
GL_VENDOR: Vivante Corporation
GL_RENDERER: Vivante GC7000L
GL_VERSION: OpenGL ES 3.1 V6.4.3.p1.305572
=======================================================
[build] use-vbo=false: FPS: 307 FrameTime: 3.257 ms
[build] use-vbo=true: FPS: 565 FrameTime: 1.770 ms
[texture] texture-filter=nearest: FPS: 388 FrameTime: 2.577 ms
[texture] texture-filter=linear: FPS: 374 FrameTime: 2.674 ms
[texture] texture-filter=mipmap: FPS: 388 FrameTime: 2.577 ms
[shading] shading=gouraud: FPS: 460 FrameTime: 2.174 ms
[shading] shading=blinn-phong-inf: FPS: 472 FrameTime: 2.119 ms
[shading] shading=phong: FPS: 573 FrameTime: 1.745 ms
[shading] shading=cel: FPS: 580 FrameTime: 1.724 ms
[bump] bump-render=high-poly: FPS: 574 FrameTime: 1.742 ms
[bump] bump-render=normals: FPS: 528 FrameTime: 1.894 ms
[bump] bump-render=height: FPS: 564 FrameTime: 1.773 ms
[effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 476 FrameTime: 2.101 ms
[effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 186 FrameTime: 5.376 ms
[pulsar] light=false:quads=5:texture=false: FPS: 365 FrameTime: 2.740 ms
[desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 194 FrameTime: 5.155 ms
[desktop] effect=shadow:windows=4: FPS: 250 FrameTime: 4.000 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 123 FrameTime: 8.130 ms
[buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 108 FrameTime: 9.259 ms
[buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 190 FrameTime: 5.263 ms
[ideas] speed=duration: FPS: 160 FrameTime: 6.250 ms
[jellyfish] <default>: FPS: 214 FrameTime: 4.673 ms
[terrain] <default>: FPS: 23 FrameTime: 43.478 ms
[shadow] <default>: FPS: 297 FrameTime: 3.367 ms
[refract] <default>: FPS: 58 FrameTime: 17.241 ms
[conditionals] fragment-steps=0:vertex-steps=0: FPS: 535 FrameTime: 1.869 ms
[conditionals] fragment-steps=5:vertex-steps=0: FPS: 346 FrameTime: 2.890 ms
[conditionals] fragment-steps=0:vertex-steps=5: FPS: 536 FrameTime: 1.866 ms
[function] fragment-complexity=low:fragment-steps=5:
^C FPS: 564 FrameTime: 1.773 ms
=======================================================
glmark2 Score: 358
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Best regards,
Robert