IMX6Q OpenGL display obligue screen tearing

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IMX6Q OpenGL display obligue screen tearing

671件の閲覧回数
wanghogan
Contributor I

I am using imx6 to display some graphs with OpenGL(config as FB). I found some strange phenomenons(oblique screen tearing) apear like this. 

tearing picture                                            right picture

It does't looks like screen tearing appearing when write the device "/dev/fb0". Did anyone know how to fix this problem?

I used "eglSwapBuffers(egldisplay, eglsurface);" to flush the buffer. And the code is modified by the gpu_sdk_v1.00/Samples/GLES1.1/01_SimpleTriangle.c. I just modified the left and right vertex position, the top vertex is changing with frame number.

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458件の閲覧回数
wanghogan
Contributor I

Doesn't anybody meet this problem?

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Bio_TICFSL
NXP TechSupport
NXP TechSupport

Hi Wang,

I was not able to see those images, please attach them to your post, in meantime please check this previous post:

https://community.nxp.com/thread/383800 

regards

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