Hi Igor,
The link to the App Note is http://cache.freescale.com/files/32bit/doc/app_note/AN4629.pdf
The document title is
Fast Image Processing with i.MX 6 Series
Here is an sample from the text:
The goal of this application note is to present the reader with concrete techniques, mathematical background, and code examples that will allow them to perform Image Processing using the Freescale i.MX 6 series reference boards. We will be focusing on:
1. Image acquisition
2. Segmentation techniques
3. Image filter operators
4. Morphologic operations
5. Image binarization
6. Tracking techniques
7. Feature extraction and its uses
8. Face detection techniques
As stated before, some of these algorithms will be implemented in traditional C++ code that will run on the CPU. However, the goal of this application note is to show the reader how to implement several OpenGL ES 2.0 shaders that will run on the GPU and will do the most intense and operation-heavy work in order to accelerate the image processing tasks.
I must admit that I was using VPU and GPU interchangeably, which is a bad habit on ARM processors. I meant the GPU of the iMX6, which is the topic of the App Note.
Thanks,
John