eGUI: How to activate new plain screen with different background color ?

キャンセル
次の結果を表示 
表示  限定  | 次の代わりに検索 
もしかして: 

eGUI: How to activate new plain screen with different background color ?

ソリューションへジャンプ
550件の閲覧回数
robroz
Contributor III

Hi,

I must sound silly, but I can't figure out how to activate new screen that will have different background color. All I can get is that bakcground color of all graphic objects (labels, buttons) is right, but screen bakcground as a whole stays at default state...

Any advice ?

Thanks in advance,

regards,

Bul.

タグ(3)
0 件の賞賛
1 解決策
436件の閲覧回数
robroz
Contributor III

Hi,

I've just found out... There are additional fields in color scheme:

    ColorSchemeMessage = *D4D_GetDefaultScheme();

    ColorSchemeMessage.fore = D13_COLOR_TXT_DEF ;

    ColorSchemeMessage.bckg = D13_COLOR_MESSAGE_BACKGND;

    ColorSchemeMessage.screen.desktop = D13_COLOR_MESSAGE_BACKGND;


Regards,

Bul.

元の投稿で解決策を見る

0 件の賞賛
1 返信
437件の閲覧回数
robroz
Contributor III

Hi,

I've just found out... There are additional fields in color scheme:

    ColorSchemeMessage = *D4D_GetDefaultScheme();

    ColorSchemeMessage.fore = D13_COLOR_TXT_DEF ;

    ColorSchemeMessage.bckg = D13_COLOR_MESSAGE_BACKGND;

    ColorSchemeMessage.screen.desktop = D13_COLOR_MESSAGE_BACKGND;


Regards,

Bul.

0 件の賞賛