I am wanting to include a binary graphic binary file into my C application and haven't found anyway to do this yet with the LPCXpresso IDE as a resource manager.
Can someone explain how I could possibly include the binary file into my project tree as a 'Resource' which will get bound into the project and assigned flash memory which could be accessed by my application for a data transfer operation??
The only why I know right now is to write a PC application which will open up the binary file and create and generate a 'C' module defining an initialized array with the data.
binary file contents in hexadecimal: 02234323590AFFE0
C code:
static unsigned char FileData[] = {0x02, 0x23, 0x43, 0x23, 0x59, 0x0a, 0xff, 0e0};
There has got to be a way Xpresso could manage the binary file as a resource which gets coded to Flash on build?
Thanks in advance-
Lon