Is it possible to do PX4 development in the simulator?

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Is it possible to do PX4 development in the simulator?

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nxf58541
NXP Employee
NXP Employee

My maiden flight was a flop. What if I skip the hardware for now, since I can never actually fly it? 

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nxf58541
NXP Employee
NXP Employee

There is technically no requirement to fly. The ideas and coding and proof of concept are most important. For example - This is why we allow something like the pixycam and an orange cutout to represent "fire " or a "person" - which is limited in it's capability - to represent a much more sophisticated vision system. Information about simulators is already available on GitBook: https://nxp.gitbook.io/hovergames/developerguide/simulation.

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556 Views
nxf58541
NXP Employee
NXP Employee

There is technically no requirement to fly. The ideas and coding and proof of concept are most important. For example - This is why we allow something like the pixycam and an orange cutout to represent "fire " or a "person" - which is limited in it's capability - to represent a much more sophisticated vision system. Information about simulators is already available on GitBook: https://nxp.gitbook.io/hovergames/developerguide/simulation.

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