Hi @RayC02,
For example, you could write animation declaration in Event custom code area:
with the code like:
lv_anim_t change_op;
lv_anim_init(&change_op);
lv_anim_set_exec_cb(&change_op, anim_opa_cb);
lv_anim_set_values(&change_op, lv_obj_get_style_bg_opa(guider_ui.screen_1_cont_1, 0), 0);
lv_anim_set_time(&change_op, 100);
lv_anim_set_delay(&change_op, 200);
lv_anim_set_var(&change_op, guider_ui.screen_1_cont_1);
lv_anim_start(&change_op);
and then decalare the anim-opa-cb in custom.c/h
void anim_opa_cb(void * var, int32_t v)
{
lv_obj_set_style_bg_opa(var, v, LV_PART_MAIN);
}
Hope this could help you.
Best Regards,
Wenbin