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    <title>topic Re: KW36 Beacon in Wireless MCU</title>
    <link>https://community.nxp.com/t5/Wireless-MCU/KW36-Beacon/m-p/1070655#M9624</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Daniel, I hope you're doing well!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;1.- A Bluetooth Beacon does not need to establish connection to get information. BLE beacons rely on advertising packets to transmit information, and are non-connectable.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;2.- In the BLE Beacon SDK example, the information transmitted by the beacon can be changed by changing the value of adData1, located in the app_config.c source file of the project.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Please let me know if you need any more information.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Best regards,&lt;/P&gt;&lt;P&gt;Sebastian&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Fri, 24 Apr 2020 20:43:48 GMT</pubDate>
    <dc:creator>Sebastian_Del_Rio</dc:creator>
    <dc:date>2020-04-24T20:43:48Z</dc:date>
    <item>
      <title>KW36 Beacon</title>
      <link>https://community.nxp.com/t5/Wireless-MCU/KW36-Beacon/m-p/1070654#M9623</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;&lt;SPAN class="" lang="en"&gt;&lt;SPAN title=""&gt;1.&lt;/SPAN&gt; G&lt;SPAN title=""&gt;eneral example, for example:&amp;nbsp; "Proximity Reporter" &lt;STRONG&gt;needs to be BLE connected&lt;/STRONG&gt; to the IOT toolbox, so that the data can be obtained.&lt;/SPAN&gt;&lt;BR /&gt;&amp;nbsp;&amp;nbsp; &lt;SPAN title=""&gt;When I operate Beacon, I found that Beacon does &lt;STRONG&gt;not need BLE connection&lt;/STRONG&gt;, as long as someone broadcasts, you can get the information in IOT toolbox.&lt;/SPAN&gt;&lt;BR /&gt;&amp;nbsp;&amp;nbsp; &lt;SPAN title=""&gt;Is this statement correct ?&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN title=""&gt;2.&lt;/SPAN&gt; &lt;SPAN class="" title=""&gt;In the beacon program, which function will send Beacon data?&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN class="" lang="en"&gt;&lt;SPAN class="" title=""&gt;&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 23 Apr 2020 10:31:32 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Wireless-MCU/KW36-Beacon/m-p/1070654#M9623</guid>
      <dc:creator>danieltseng</dc:creator>
      <dc:date>2020-04-23T10:31:32Z</dc:date>
    </item>
    <item>
      <title>Re: KW36 Beacon</title>
      <link>https://community.nxp.com/t5/Wireless-MCU/KW36-Beacon/m-p/1070655#M9624</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Daniel, I hope you're doing well!&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;1.- A Bluetooth Beacon does not need to establish connection to get information. BLE beacons rely on advertising packets to transmit information, and are non-connectable.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;2.- In the BLE Beacon SDK example, the information transmitted by the beacon can be changed by changing the value of adData1, located in the app_config.c source file of the project.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Please let me know if you need any more information.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Best regards,&lt;/P&gt;&lt;P&gt;Sebastian&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 24 Apr 2020 20:43:48 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Wireless-MCU/KW36-Beacon/m-p/1070655#M9624</guid>
      <dc:creator>Sebastian_Del_Rio</dc:creator>
      <dc:date>2020-04-24T20:43:48Z</dc:date>
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