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    <title>topic Re: negative co-ordinates on tile layer in Vybrid Processors</title>
    <link>https://community.nxp.com/t5/Vybrid-Processors/negative-co-ordinates-on-tile-layer/m-p/262012#M1374</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;I am using FARADAY EVB from Freescale. The code used is our own code.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;This is what is printed on the device&lt;/P&gt;&lt;P&gt;PVF522R3K1CMK4&lt;/P&gt;&lt;P&gt;TEST REV C2&lt;/P&gt;&lt;P&gt;IN02G&lt;/P&gt;&lt;P&gt;P62942 01&lt;/P&gt;&lt;P&gt;XAA1302K&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Regards,&lt;/P&gt;&lt;P&gt;Manoj E S&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Tue, 28 Jan 2014 05:48:21 GMT</pubDate>
    <dc:creator>manoje_s_</dc:creator>
    <dc:date>2014-01-28T05:48:21Z</dc:date>
    <item>
      <title>negative co-ordinates on tile layer</title>
      <link>https://community.nxp.com/t5/Vybrid-Processors/negative-co-ordinates-on-tile-layer/m-p/262008#M1370</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;negative co-ordinates on tile layer CTRLDESCL2.POSY is resulting in corrupted rendering on the TFT.&lt;/P&gt;&lt;P&gt;BPP = 2bpp&lt;/P&gt;&lt;P&gt;Complete layer setting dump&lt;/P&gt;&lt;P&gt;_______address|________0________4________8________C&lt;/P&gt;&lt;P&gt; AZNC:40059180|&amp;gt;017A0320 0FFF0000 800BA6E0 4FF10011&lt;/P&gt;&lt;P&gt; AZNC:40059190| 00000000 00000000 00010001 00000000&lt;/P&gt;&lt;P&gt; AZNC:400591A0| 00000000 ???????? ???????? ????????&lt;/P&gt;&lt;P&gt; AZNC:400591B0| ???????? ???????? ???????? ????????&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Mon, 27 Jan 2014 12:02:59 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Vybrid-Processors/negative-co-ordinates-on-tile-layer/m-p/262008#M1370</guid>
      <dc:creator>manoje_s_</dc:creator>
      <dc:date>2014-01-27T12:02:59Z</dc:date>
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    <item>
      <title>Re: negative co-ordinates on tile layer</title>
      <link>https://community.nxp.com/t5/Vybrid-Processors/negative-co-ordinates-on-tile-layer/m-p/262009#M1371</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello Manoj,&lt;/P&gt;&lt;P&gt;Too "telegraph" style :smileyhappy:...&lt;/P&gt;&lt;P&gt;May you provide more details, please? E.g.:&lt;/P&gt;&lt;UL&gt;&lt;LI&gt;what board are you using - yours or ours?&lt;/LI&gt;&lt;LI&gt;what code are you using - yours homemade or based on ours?&lt;/LI&gt;&lt;LI&gt;etc.&lt;/LI&gt;&lt;/UL&gt;&lt;P&gt;Sincerely, Naoum Gitnik.&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Mon, 27 Jan 2014 21:45:48 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Vybrid-Processors/negative-co-ordinates-on-tile-layer/m-p/262009#M1371</guid>
      <dc:creator>naoumgitnik</dc:creator>
      <dc:date>2014-01-27T21:45:48Z</dc:date>
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      <title>Re: negative co-ordinates on tile layer</title>
      <link>https://community.nxp.com/t5/Vybrid-Processors/negative-co-ordinates-on-tile-layer/m-p/262010#M1372</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;I notice that you are not enabling the layer (EN bit field = 0)&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;DCUx_CTRLDESCLn_4 = 0x&lt;SPAN style="color: #3d3d3d; font-family: 'Helvetica Neue', Helvetica, Arial, 'Lucida Grande', sans-serif; font-size: 12.800000190734863px;"&gt;4FF10011&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;STRONG&gt;EN = 0&lt;/STRONG&gt;&lt;/P&gt;&lt;P&gt;TILE_EN = 0&lt;/P&gt;&lt;P&gt;DATA_SEL = 0&lt;/P&gt;&lt;P&gt;SAFE_EN = 0&lt;/P&gt;&lt;P&gt;TRANS = FF&lt;/P&gt;&lt;P&gt;BPP = 1 = 2bpp&lt;/P&gt;&lt;P&gt;RLE = 0&lt;/P&gt;&lt;P&gt;LU-OFFset = 1&lt;/P&gt;&lt;P&gt;BB = 0&lt;/P&gt;&lt;P&gt;AB = 1&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;If the layer is not even enabled maybe the source of corruption is other and not this layer.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Are you able to see the image properly displayed when POSY = 0?&lt;/P&gt;&lt;P&gt;Could you try using layer 64 instead of 62?&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 28 Jan 2014 00:42:39 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Vybrid-Processors/negative-co-ordinates-on-tile-layer/m-p/262010#M1372</guid>
      <dc:creator>juangutierrez</dc:creator>
      <dc:date>2014-01-28T00:42:39Z</dc:date>
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    <item>
      <title>Re: negative co-ordinates on tile layer</title>
      <link>https://community.nxp.com/t5/Vybrid-Processors/negative-co-ordinates-on-tile-layer/m-p/262011#M1373</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;The layer was indeed enabled when the issue was observed, I was trying various values to see when the issue happens and may be while I took the memory dump it was disabled.&lt;/P&gt;&lt;P&gt;The layer display properly when POSY = 0, I have verified this. Layer 64 is also tried and the issue is present there as well. I donot observe the issue with non tile layers, I tried negative co-ordinates with a RGB565 raster image layer, it was OK.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Regards,&lt;/P&gt;&lt;P&gt;Manoj E S&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;A href="http://www.visteon.com/products/electronics/index.html" target="test_blank"&gt;http://www.visteon.com/products/electronics/index.html&lt;/A&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 28 Jan 2014 05:38:45 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Vybrid-Processors/negative-co-ordinates-on-tile-layer/m-p/262011#M1373</guid>
      <dc:creator>manoje_s_</dc:creator>
      <dc:date>2014-01-28T05:38:45Z</dc:date>
    </item>
    <item>
      <title>Re: negative co-ordinates on tile layer</title>
      <link>https://community.nxp.com/t5/Vybrid-Processors/negative-co-ordinates-on-tile-layer/m-p/262012#M1374</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;I am using FARADAY EVB from Freescale. The code used is our own code.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;This is what is printed on the device&lt;/P&gt;&lt;P&gt;PVF522R3K1CMK4&lt;/P&gt;&lt;P&gt;TEST REV C2&lt;/P&gt;&lt;P&gt;IN02G&lt;/P&gt;&lt;P&gt;P62942 01&lt;/P&gt;&lt;P&gt;XAA1302K&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Regards,&lt;/P&gt;&lt;P&gt;Manoj E S&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 28 Jan 2014 05:48:21 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Vybrid-Processors/negative-co-ordinates-on-tile-layer/m-p/262012#M1374</guid>
      <dc:creator>manoje_s_</dc:creator>
      <dc:date>2014-01-28T05:48:21Z</dc:date>
    </item>
    <item>
      <title>Re: negative co-ordinates on tile layer</title>
      <link>https://community.nxp.com/t5/Vybrid-Processors/negative-co-ordinates-on-tile-layer/m-p/262013#M1375</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;I tried quickly with similar parameters in my environment and I don't see the error, however, I don't have a 2bpp image, so I tried with this format but obviously the image displayed was just blur lines. Can you share the 2bpp image source you are using and the LUT, so I can try at my side?&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 28 Jan 2014 15:57:14 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Vybrid-Processors/negative-co-ordinates-on-tile-layer/m-p/262013#M1375</guid>
      <dc:creator>juangutierrez</dc:creator>
      <dc:date>2014-01-28T15:57:14Z</dc:date>
    </item>
    <item>
      <title>Re: negative co-ordinates on tile layer</title>
      <link>https://community.nxp.com/t5/Vybrid-Processors/negative-co-ordinates-on-tile-layer/m-p/262014#M1376</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Also, Would you post the PARR_ERR_STATUS1, PARR_ERR_STATUS2, PARR_ERR_STATUS3 registers, please?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Maybe the errors flags (if any) can give us some clues.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Other question is, what happened if you increase the tile size (specially the vertical size), does it help?&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 28 Jan 2014 16:46:17 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Vybrid-Processors/negative-co-ordinates-on-tile-layer/m-p/262014#M1376</guid>
      <dc:creator>juangutierrez</dc:creator>
      <dc:date>2014-01-28T16:46:17Z</dc:date>
    </item>
    <item>
      <title>Re: negative co-ordinates on tile layer</title>
      <link>https://community.nxp.com/t5/Vybrid-Processors/negative-co-ordinates-on-tile-layer/m-p/262015#M1377</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;It is just a 32bit value such as below to create a 16x1 2bpp tile image.&lt;/P&gt;&lt;P&gt;UINT32 tile_image = 0x00000000;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Did you see any difference when you change the Y position to -1 and 0? I am attaching screen shots showing the issue behavior.&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 29 Jan 2014 05:47:12 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Vybrid-Processors/negative-co-ordinates-on-tile-layer/m-p/262015#M1377</guid>
      <dc:creator>manoje_s_</dc:creator>
      <dc:date>2014-01-29T05:47:12Z</dc:date>
    </item>
    <item>
      <title>Re: negative co-ordinates on tile layer</title>
      <link>https://community.nxp.com/t5/Vybrid-Processors/negative-co-ordinates-on-tile-layer/m-p/262016#M1378</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;These register have the value 1,0,0 respectively. There is no change when I change the POSY=-1, value remains at 1,0,0&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 29 Jan 2014 05:53:48 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Vybrid-Processors/negative-co-ordinates-on-tile-layer/m-p/262016#M1378</guid>
      <dc:creator>manoje_s_</dc:creator>
      <dc:date>2014-01-29T05:53:48Z</dc:date>
    </item>
    <item>
      <title>Re: negative co-ordinates on tile layer</title>
      <link>https://community.nxp.com/t5/Vybrid-Processors/negative-co-ordinates-on-tile-layer/m-p/262017#M1379</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Manoj&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I was able to reproduce the image corruption. (I was not setting TILE_EN in my previous test). Actually it happens for other formats too (not only 2bpp).&lt;/P&gt;&lt;P&gt;I contacted Design team and they replied to me that this feature (negative Ypos in TileMode) by design is not implemented in Hardware.&lt;/P&gt;&lt;P&gt;It was decided that it should be implemented by the application via software. Only Tile layer XPOS in negative direction is supported by Hardware.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;It is a mistake that this is not mentioned in RM.&lt;/P&gt;&lt;P&gt;This will be corrected in following Vybrid RM revisions.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;So, in your application you need to take care of this, checking the YPOS in a TileLayer, if the value is negative then reduce the Vertical Layer size.&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 30 Jan 2014 16:31:29 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Vybrid-Processors/negative-co-ordinates-on-tile-layer/m-p/262017#M1379</guid>
      <dc:creator>juangutierrez</dc:creator>
      <dc:date>2014-01-30T16:31:29Z</dc:date>
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