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    <title>topic Re: S32K148: .elf file size greater than Flash RAM size in S32 Design Studio</title>
    <link>https://community.nxp.com/t5/S32-Design-Studio/S32K148-elf-file-size-greater-than-Flash-RAM-size/m-p/870119#M4481</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;The size of the .elf file has nothing to do with the code size, as the ELF file includes lots of other information, for example the debug information. That information does *not* get loaded on your target (this is one of many differences between host and embedded development).&lt;/P&gt;&lt;P&gt;Articles which handle that subject:&lt;/P&gt;&lt;P&gt;&lt;A class="link-titled" href="https://mcuoneclipse.com/2014/07/13/listing-code-and-data-size-for-each-source-file-with-gnu-and-eclipse/" title="https://mcuoneclipse.com/2014/07/13/listing-code-and-data-size-for-each-source-file-with-gnu-and-eclipse/"&gt;Listing Code and Data Size for each Source File with GNU and Eclipse | MCU on Eclipse&lt;/A&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;A class="link-titled" href="https://mcuoneclipse.com/2014/05/04/printing-code-size-information-in-eclipse/" title="https://mcuoneclipse.com/2014/05/04/printing-code-size-information-in-eclipse/"&gt;Printing Code Size Information in Eclipse | MCU on Eclipse&lt;/A&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;A class="link-titled" href="https://mcuoneclipse.com/2013/04/14/text-data-and-bss-code-and-data-size-explained/" title="https://mcuoneclipse.com/2013/04/14/text-data-and-bss-code-and-data-size-explained/"&gt;text, data and bss: Code and Data Size Explained | MCU on Eclipse&lt;/A&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;A class="link-titled" href="https://mcuoneclipse.com/2018/01/27/converting-a-raw-binary-file-into-an-elf-dwarf-file-for-loading-and-debugging/" title="https://mcuoneclipse.com/2018/01/27/converting-a-raw-binary-file-into-an-elf-dwarf-file-for-loading-and-debugging/"&gt;Converting a Raw Binary File into an ELF/Dwarf File for Loading and Debugging | MCU on Eclipse&lt;/A&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I hope this helps,&lt;/P&gt;&lt;P&gt;Erich&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Mon, 18 Feb 2019 19:51:33 GMT</pubDate>
    <dc:creator>BlackNight</dc:creator>
    <dc:date>2019-02-18T19:51:33Z</dc:date>
    <item>
      <title>S32K148: .elf file size greater than Flash RAM size</title>
      <link>https://community.nxp.com/t5/S32-Design-Studio/S32K148-elf-file-size-greater-than-Flash-RAM-size/m-p/870118#M4480</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;I working on s32K148. When I build my project (e.g.lwip_s32k148) on s32DesignStudio, the .elf file which is created is greater than 1.5&amp;nbsp;MB which is bigger than the size of the flash memory. My question is that whether whole .elf file is saved in the flash memory or whether some specific section of this file&amp;nbsp;are saved into the flash memory. And Iam just curious why the size is so large when I build the project&amp;nbsp;&lt;SPAN&gt;lwip_s32k148?&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Thanks,&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN&gt;Saad.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Mon, 18 Feb 2019 17:57:07 GMT</pubDate>
      <guid>https://community.nxp.com/t5/S32-Design-Studio/S32K148-elf-file-size-greater-than-Flash-RAM-size/m-p/870118#M4480</guid>
      <dc:creator>saad_saeed</dc:creator>
      <dc:date>2019-02-18T17:57:07Z</dc:date>
    </item>
    <item>
      <title>Re: S32K148: .elf file size greater than Flash RAM size</title>
      <link>https://community.nxp.com/t5/S32-Design-Studio/S32K148-elf-file-size-greater-than-Flash-RAM-size/m-p/870119#M4481</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;The size of the .elf file has nothing to do with the code size, as the ELF file includes lots of other information, for example the debug information. That information does *not* get loaded on your target (this is one of many differences between host and embedded development).&lt;/P&gt;&lt;P&gt;Articles which handle that subject:&lt;/P&gt;&lt;P&gt;&lt;A class="link-titled" href="https://mcuoneclipse.com/2014/07/13/listing-code-and-data-size-for-each-source-file-with-gnu-and-eclipse/" title="https://mcuoneclipse.com/2014/07/13/listing-code-and-data-size-for-each-source-file-with-gnu-and-eclipse/"&gt;Listing Code and Data Size for each Source File with GNU and Eclipse | MCU on Eclipse&lt;/A&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;A class="link-titled" href="https://mcuoneclipse.com/2014/05/04/printing-code-size-information-in-eclipse/" title="https://mcuoneclipse.com/2014/05/04/printing-code-size-information-in-eclipse/"&gt;Printing Code Size Information in Eclipse | MCU on Eclipse&lt;/A&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;A class="link-titled" href="https://mcuoneclipse.com/2013/04/14/text-data-and-bss-code-and-data-size-explained/" title="https://mcuoneclipse.com/2013/04/14/text-data-and-bss-code-and-data-size-explained/"&gt;text, data and bss: Code and Data Size Explained | MCU on Eclipse&lt;/A&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;A class="link-titled" href="https://mcuoneclipse.com/2018/01/27/converting-a-raw-binary-file-into-an-elf-dwarf-file-for-loading-and-debugging/" title="https://mcuoneclipse.com/2018/01/27/converting-a-raw-binary-file-into-an-elf-dwarf-file-for-loading-and-debugging/"&gt;Converting a Raw Binary File into an ELF/Dwarf File for Loading and Debugging | MCU on Eclipse&lt;/A&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I hope this helps,&lt;/P&gt;&lt;P&gt;Erich&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Mon, 18 Feb 2019 19:51:33 GMT</pubDate>
      <guid>https://community.nxp.com/t5/S32-Design-Studio/S32K148-elf-file-size-greater-than-Flash-RAM-size/m-p/870119#M4481</guid>
      <dc:creator>BlackNight</dc:creator>
      <dc:date>2019-02-18T19:51:33Z</dc:date>
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