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    <title>S32 Design StudioのトピックRe: How to flash multiple binaries for MPU5748G</title>
    <link>https://community.nxp.com/t5/S32-Design-Studio/How-to-flash-multiple-binaries-for-MPU5748G/m-p/863967#M4411</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;&lt;SPAN style="color: #454545; font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Ubuntu, Helvetica, Arial, sans-serif; font-size: 15px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: pre-wrap; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: #ffffff; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;"&gt;Hi Sliva,&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #454545; font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Ubuntu, Helvetica, Arial, sans-serif; font-size: 15px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: pre-wrap; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: #ffffff; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;"&gt;Thank you so much for reply.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #454545; font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Ubuntu, Helvetica, Arial, sans-serif; font-size: 15px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: pre-wrap; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: #ffffff; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;"&gt;I also want to add additionally .bin data file in MPC5748G Flash NVM Block location "0x00F90000". So, Can you please suggest How can I add .bin file?&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #454545; font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Ubuntu, Helvetica, Arial, sans-serif; font-size: 15px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: pre-wrap; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: #ffffff; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;"&gt;Regards,&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #454545; font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Ubuntu, Helvetica, Arial, sans-serif; font-size: 15px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: pre-wrap; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: #ffffff; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;"&gt;Rajani Sureja&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Tue, 05 Mar 2019 06:28:44 GMT</pubDate>
    <dc:creator>rajani_sureja33</dc:creator>
    <dc:date>2019-03-05T06:28:44Z</dc:date>
    <item>
      <title>How to flash multiple binaries for MPU5748G</title>
      <link>https://community.nxp.com/t5/S32-Design-Studio/How-to-flash-multiple-binaries-for-MPU5748G/m-p/863965#M4409</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I am using S32 design studio IDE for development of MPU5748G and want to flash multiple binaries with application binary.&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;1. What are the possible ways to do it?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;2. I also wants to persist second binary on flash (no need to flash every time with application binary) then what are steps which needs to follow?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Regards,&lt;/P&gt;&lt;P&gt;Rajani Sureja&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Sun, 03 Mar 2019 04:58:35 GMT</pubDate>
      <guid>https://community.nxp.com/t5/S32-Design-Studio/How-to-flash-multiple-binaries-for-MPU5748G/m-p/863965#M4409</guid>
      <dc:creator>rajani_sureja33</dc:creator>
      <dc:date>2019-03-03T04:58:35Z</dc:date>
    </item>
    <item>
      <title>Re: How to flash multiple binaries for MPU5748G</title>
      <link>https://community.nxp.com/t5/S32-Design-Studio/How-to-flash-multiple-binaries-for-MPU5748G/m-p/863966#M4410</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Rajani,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;1) Probably the easiest way to program multiple binary file is described here:&lt;/P&gt;&lt;P&gt;&lt;A href="https://community.nxp.com/docs/DOC-342385"&gt;HOWTO: Debug multiple elf files in S32 Design Studio&lt;/A&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;There is a section about loading additional files which could be elf, motorola srec or intel hex.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;2)If you use Pemicro/OpenSDA debug interface there is "Non-Volatile Memory Preservation" panel under "Advanced Options" dialog for this purpose.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Please check the post below for more details:&lt;/P&gt;&lt;P&gt;&lt;A href="https://community.nxp.com/message/878045"&gt;https://community.nxp.com/message/878045&lt;/A&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Hope it helps.&lt;/P&gt;&lt;P&gt;Stan&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Mon, 04 Mar 2019 13:09:33 GMT</pubDate>
      <guid>https://community.nxp.com/t5/S32-Design-Studio/How-to-flash-multiple-binaries-for-MPU5748G/m-p/863966#M4410</guid>
      <dc:creator>stanish</dc:creator>
      <dc:date>2019-03-04T13:09:33Z</dc:date>
    </item>
    <item>
      <title>Re: How to flash multiple binaries for MPU5748G</title>
      <link>https://community.nxp.com/t5/S32-Design-Studio/How-to-flash-multiple-binaries-for-MPU5748G/m-p/863967#M4411</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;&lt;SPAN style="color: #454545; font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Ubuntu, Helvetica, Arial, sans-serif; font-size: 15px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: pre-wrap; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: #ffffff; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;"&gt;Hi Sliva,&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #454545; font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Ubuntu, Helvetica, Arial, sans-serif; font-size: 15px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: pre-wrap; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: #ffffff; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;"&gt;Thank you so much for reply.&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #454545; font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Ubuntu, Helvetica, Arial, sans-serif; font-size: 15px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: pre-wrap; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: #ffffff; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;"&gt;I also want to add additionally .bin data file in MPC5748G Flash NVM Block location "0x00F90000". So, Can you please suggest How can I add .bin file?&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #454545; font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Ubuntu, Helvetica, Arial, sans-serif; font-size: 15px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: pre-wrap; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: #ffffff; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;"&gt;Regards,&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #454545; font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', Ubuntu, Helvetica, Arial, sans-serif; font-size: 15px; font-style: normal; font-variant-ligatures: normal; font-variant-caps: normal; font-weight: 400; letter-spacing: normal; orphans: 2; text-align: start; text-indent: 0px; text-transform: none; white-space: pre-wrap; widows: 2; word-spacing: 0px; -webkit-text-stroke-width: 0px; background-color: #ffffff; text-decoration-style: initial; text-decoration-color: initial; display: inline !important; float: none;"&gt;Rajani Sureja&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 05 Mar 2019 06:28:44 GMT</pubDate>
      <guid>https://community.nxp.com/t5/S32-Design-Studio/How-to-flash-multiple-binaries-for-MPU5748G/m-p/863967#M4411</guid>
      <dc:creator>rajani_sureja33</dc:creator>
      <dc:date>2019-03-05T06:28:44Z</dc:date>
    </item>
    <item>
      <title>Re: How to flash multiple binaries for MPU5748G</title>
      <link>https://community.nxp.com/t5/S32-Design-Studio/How-to-flash-multiple-binaries-for-MPU5748G/m-p/863968#M4412</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;I'd suggest to link the binary data with your application.&lt;/P&gt;&lt;P&gt;First copy the binary file to your project folder (e.g. root project folder within workspace)&lt;/P&gt;&lt;P&gt;Edit the linker file (.ld) and enter the binary file commands behind the MEMORY Section.&lt;/P&gt;&lt;P&gt;In the SECTIONS please specify where to place the binary file (in the example below it is placed at the end of .text section). You can specify your own section if you need to place the binary file at a specific address.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;PRE class="language-c line-numbers"&gt;&lt;CODE&gt;&lt;SPAN class="comment token"&gt;/* Specify the memory areas */&lt;/SPAN&gt;
MEMORY
&lt;SPAN class="punctuation token"&gt;{&lt;/SPAN&gt;
 &lt;SPAN class="comment token"&gt;/* Flash */&lt;/SPAN&gt;
 m_interrupts   &lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;RX&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt; &lt;SPAN class="punctuation token"&gt;:&lt;/SPAN&gt; ORIGIN &lt;SPAN class="operator token"&gt;=&lt;/SPAN&gt; &lt;SPAN class="number token"&gt;0x00000000&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;,&lt;/SPAN&gt; LENGTH &lt;SPAN class="operator token"&gt;=&lt;/SPAN&gt; &lt;SPAN class="number token"&gt;0x00000400&lt;/SPAN&gt;
 m_flash_config &lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;RX&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt; &lt;SPAN class="punctuation token"&gt;:&lt;/SPAN&gt; ORIGIN &lt;SPAN class="operator token"&gt;=&lt;/SPAN&gt; &lt;SPAN class="number token"&gt;0x00000400&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;,&lt;/SPAN&gt; LENGTH &lt;SPAN class="operator token"&gt;=&lt;/SPAN&gt; &lt;SPAN class="number token"&gt;0x00000010&lt;/SPAN&gt;
 m_text         &lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;RX&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt; &lt;SPAN class="punctuation token"&gt;:&lt;/SPAN&gt; ORIGIN &lt;SPAN class="operator token"&gt;=&lt;/SPAN&gt; &lt;SPAN class="number token"&gt;0x00000410&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;,&lt;/SPAN&gt; LENGTH &lt;SPAN class="operator token"&gt;=&lt;/SPAN&gt; &lt;SPAN class="number token"&gt;0x0007FBF0&lt;/SPAN&gt;
&lt;SPAN class="comment token"&gt;/* SRAM_L */&lt;/SPAN&gt;
 m_data         &lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;RW&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt; &lt;SPAN class="punctuation token"&gt;:&lt;/SPAN&gt; ORIGIN &lt;SPAN class="operator token"&gt;=&lt;/SPAN&gt; &lt;SPAN class="number token"&gt;0x1FFF8000&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;,&lt;/SPAN&gt; LENGTH &lt;SPAN class="operator token"&gt;=&lt;/SPAN&gt; &lt;SPAN class="number token"&gt;0x00008000&lt;/SPAN&gt;
&lt;SPAN class="comment token"&gt;/* SRAM_U */&lt;/SPAN&gt;
 m_data_2       &lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;RW&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt; &lt;SPAN class="punctuation token"&gt;:&lt;/SPAN&gt; ORIGIN &lt;SPAN class="operator token"&gt;=&lt;/SPAN&gt; &lt;SPAN class="number token"&gt;0x20000000&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;,&lt;/SPAN&gt; LENGTH &lt;SPAN class="operator token"&gt;=&lt;/SPAN&gt; &lt;SPAN class="number token"&gt;0x00007000&lt;/SPAN&gt;
&lt;SPAN class="punctuation token"&gt;}&lt;/SPAN&gt;
 &lt;SPAN class="token function"&gt;TARGET&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;binary&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt; &lt;SPAN class="comment token"&gt;/* specify the file format of binary file */&lt;/SPAN&gt;
 INPUT &lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;\test&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;bin&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt; &lt;SPAN class="comment token"&gt;/* provide the file name  (located in the project root folder)*/&lt;/SPAN&gt;
 &lt;SPAN class="token function"&gt;OUTPUT_FORMAT&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;&lt;SPAN class="keyword token"&gt;default&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt; &lt;SPAN class="comment token"&gt;/* restore the out file format */&lt;/SPAN&gt;

&lt;SPAN class="comment token"&gt;/* Define output sections */&lt;/SPAN&gt;
SECTIONS
&lt;SPAN class="punctuation token"&gt;{&lt;/SPAN&gt;
 &lt;SPAN class="comment token"&gt;/* The startup code goes first into internal flash */&lt;/SPAN&gt;
 &lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;interrupts &lt;SPAN class="punctuation token"&gt;:&lt;/SPAN&gt;
 &lt;SPAN class="punctuation token"&gt;{&lt;/SPAN&gt;
 __VECTOR_TABLE &lt;SPAN class="operator token"&gt;=&lt;/SPAN&gt; &lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;;&lt;/SPAN&gt;

&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;

 &lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;text &lt;SPAN class="punctuation token"&gt;:&lt;/SPAN&gt;
  &lt;SPAN class="punctuation token"&gt;{&lt;/SPAN&gt;
    &lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt; &lt;SPAN class="operator token"&gt;=&lt;/SPAN&gt; &lt;SPAN class="token function"&gt;ALIGN&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;&lt;SPAN class="number token"&gt;4&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;;&lt;/SPAN&gt;
    &lt;SPAN class="operator token"&gt;*&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;text&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt;                 &lt;SPAN class="comment token"&gt;/* .text sections (code) */&lt;/SPAN&gt;
    &lt;SPAN class="operator token"&gt;*&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;text&lt;SPAN class="operator token"&gt;*&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt;                &lt;SPAN class="comment token"&gt;/* .text* sections (code) */&lt;/SPAN&gt;
    &lt;SPAN class="operator token"&gt;*&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;rodata&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt;               &lt;SPAN class="comment token"&gt;/* .rodata sections (constants, strings, etc.) */&lt;/SPAN&gt;
    &lt;SPAN class="operator token"&gt;*&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;rodata&lt;SPAN class="operator token"&gt;*&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt;              &lt;SPAN class="comment token"&gt;/* .rodata* sections (constants, strings, etc.) */&lt;/SPAN&gt;
    &lt;SPAN class="operator token"&gt;*&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;glue_7&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt;               &lt;SPAN class="comment token"&gt;/* glue arm to thumb code */&lt;/SPAN&gt;
    &lt;SPAN class="operator token"&gt;*&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;glue_7t&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt;              &lt;SPAN class="comment token"&gt;/* glue thumb to arm code */&lt;/SPAN&gt;
    &lt;SPAN class="operator token"&gt;*&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;eh_frame&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt;
    KEEP &lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;&lt;SPAN class="operator token"&gt;*&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;init&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt;
    KEEP &lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;&lt;SPAN class="operator token"&gt;*&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;fini&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt;
    &lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt; &lt;SPAN class="operator token"&gt;=&lt;/SPAN&gt; &lt;SPAN class="token function"&gt;ALIGN&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;&lt;SPAN class="number token"&gt;4&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;;&lt;/SPAN&gt;    
    &lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;\test&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;bin              &lt;SPAN class="comment token"&gt;/* link the binary file here */&lt;/SPAN&gt;
  &lt;SPAN class="punctuation token"&gt;}&lt;/SPAN&gt; &lt;SPAN class="operator token"&gt;&amp;gt;&lt;/SPAN&gt; m_text

&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;
‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍&lt;SPAN class="line-numbers-rows"&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/CODE&gt;&lt;/PRE&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;NOTE:&amp;nbsp;&lt;/P&gt;&lt;P&gt;Linker creates automatic symbols with start and end address for the binary data which you can reference in your code. Check the map file output:&lt;/P&gt;&lt;PRE class="language-c line-numbers"&gt;&lt;CODE&gt;&lt;SPAN class="operator token"&gt;*&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;glue_7t&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt;
 &lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;glue_7t     &lt;SPAN class="number token"&gt;0x0000080c&lt;/SPAN&gt; &lt;SPAN class="number token"&gt;0x0&lt;/SPAN&gt; linker stubs
 &lt;SPAN class="operator token"&gt;*&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;eh_frame&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt;
 &lt;SPAN class="operator token"&gt;*&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;init&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt;
 &lt;SPAN class="operator token"&gt;*&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;fini&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt;
              &lt;SPAN class="number token"&gt;0x0000080c&lt;/SPAN&gt; &lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt; &lt;SPAN class="operator token"&gt;=&lt;/SPAN&gt; ALIGN &lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;&lt;SPAN class="number token"&gt;0x4&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt;
 &lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;\test&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;&lt;SPAN class="token function"&gt;bin&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;(&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;)&lt;/SPAN&gt;
 &lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;data        &lt;SPAN class="number token"&gt;0x0000080c&lt;/SPAN&gt; &lt;SPAN class="number token"&gt;0x48&lt;/SPAN&gt; &lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;\test&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;bin
              &lt;SPAN class="number token"&gt;0x0000080c&lt;/SPAN&gt; _binary____test_bin_start
              &lt;SPAN class="number token"&gt;0x00000854&lt;/SPAN&gt; _binary____test_bin_end

&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;vfp11_veneer &lt;SPAN class="number token"&gt;0x00000854&lt;/SPAN&gt; &lt;SPAN class="number token"&gt;0x0&lt;/SPAN&gt;
 &lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;vfp11_veneer &lt;SPAN class="number token"&gt;0x00000854&lt;/SPAN&gt; &lt;SPAN class="number token"&gt;0x0&lt;/SPAN&gt; linker stubs

&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;v4_bx        &lt;SPAN class="number token"&gt;0x00000854&lt;/SPAN&gt; &lt;SPAN class="number token"&gt;0x0&lt;/SPAN&gt;
‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍
&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;&lt;SPAN class="punctuation token"&gt;.&lt;/SPAN&gt;
‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍‍&lt;SPAN class="line-numbers-rows"&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;SPAN&gt;‍&lt;/SPAN&gt;&lt;/SPAN&gt;&lt;/CODE&gt;&lt;/PRE&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Hope it helps.&lt;/P&gt;&lt;P&gt;Stan&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 05 Mar 2019 16:30:30 GMT</pubDate>
      <guid>https://community.nxp.com/t5/S32-Design-Studio/How-to-flash-multiple-binaries-for-MPU5748G/m-p/863968#M4412</guid>
      <dc:creator>stanish</dc:creator>
      <dc:date>2019-03-05T16:30:30Z</dc:date>
    </item>
    <item>
      <title>Re: How to flash multiple binaries for MPU5748G</title>
      <link>https://community.nxp.com/t5/S32-Design-Studio/How-to-flash-multiple-binaries-for-MPU5748G/m-p/863969#M4413</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;FYI: I've created a HOWTO document based on your post:&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;A href="https://community.nxp.com/docs/DOC-342826"&gt;https://community.nxp.com/docs/DOC-342826&lt;/A&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks for your interesting question!&lt;/P&gt;&lt;P&gt;Stan&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 06 Mar 2019 14:39:55 GMT</pubDate>
      <guid>https://community.nxp.com/t5/S32-Design-Studio/How-to-flash-multiple-binaries-for-MPU5748G/m-p/863969#M4413</guid>
      <dc:creator>stanish</dc:creator>
      <dc:date>2019-03-06T14:39:55Z</dc:date>
    </item>
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