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    <title>topic How do you switch a project from compiling linked KSDK source to precompiled libraries? in Processor Expert Software</title>
    <link>https://community.nxp.com/t5/Processor-Expert-Software/How-do-you-switch-a-project-from-compiling-linked-KSDK-source-to/m-p/508802#M3902</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;I'd like to get away from having the KSDK source files linked to my project.&amp;nbsp; Ideally, I would precompile all of the KSDK libraries and then just add them to my project's linker's miscellaneous files.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;So far, I believe I need, and therefore have precompiled the following:&lt;/P&gt;&lt;UL&gt;&lt;LI&gt;ksdk_platform_lib&lt;/LI&gt;&lt;LI&gt;ksdk_startup_lib&lt;/LI&gt;&lt;LI&gt;ksdk_hal_lib&lt;/LI&gt;&lt;LI&gt;lib_mqx&lt;/LI&gt;&lt;LI&gt;ksdk_mqx_lib&lt;/LI&gt;&lt;/UL&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I then added references to the files in my linker settings like so:&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper" image-alt="pastedImage_1.png"&gt;&lt;img src="https://community.nxp.com/t5/image/serverpage/image-id/56008iEAE4A4A29A037627/image-size/large?v=v2&amp;amp;px=999" role="button" title="pastedImage_1.png" alt="pastedImage_1.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I think I'm really close.&amp;nbsp; Unfortunately, at the moment I get one undefined reference to DbgConsole_Init().&amp;nbsp; I am unable to delete or disable this component without PEx getting really upset with me.&amp;nbsp; I have been unable to find the location of DbgConsole_Init in any of the libraries.&amp;nbsp; All I can think of at the moment is that I need to add a link to&amp;nbsp; /platform/utilities to pull in fsl_debug_console, but wanted to see if anyone here had the same question and conclusion as me.&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Fri, 22 Jan 2016 05:14:13 GMT</pubDate>
    <dc:creator>dave408</dc:creator>
    <dc:date>2016-01-22T05:14:13Z</dc:date>
    <item>
      <title>How do you switch a project from compiling linked KSDK source to precompiled libraries?</title>
      <link>https://community.nxp.com/t5/Processor-Expert-Software/How-do-you-switch-a-project-from-compiling-linked-KSDK-source-to/m-p/508802#M3902</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;I'd like to get away from having the KSDK source files linked to my project.&amp;nbsp; Ideally, I would precompile all of the KSDK libraries and then just add them to my project's linker's miscellaneous files.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;So far, I believe I need, and therefore have precompiled the following:&lt;/P&gt;&lt;UL&gt;&lt;LI&gt;ksdk_platform_lib&lt;/LI&gt;&lt;LI&gt;ksdk_startup_lib&lt;/LI&gt;&lt;LI&gt;ksdk_hal_lib&lt;/LI&gt;&lt;LI&gt;lib_mqx&lt;/LI&gt;&lt;LI&gt;ksdk_mqx_lib&lt;/LI&gt;&lt;/UL&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I then added references to the files in my linker settings like so:&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper" image-alt="pastedImage_1.png"&gt;&lt;img src="https://community.nxp.com/t5/image/serverpage/image-id/56008iEAE4A4A29A037627/image-size/large?v=v2&amp;amp;px=999" role="button" title="pastedImage_1.png" alt="pastedImage_1.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I think I'm really close.&amp;nbsp; Unfortunately, at the moment I get one undefined reference to DbgConsole_Init().&amp;nbsp; I am unable to delete or disable this component without PEx getting really upset with me.&amp;nbsp; I have been unable to find the location of DbgConsole_Init in any of the libraries.&amp;nbsp; All I can think of at the moment is that I need to add a link to&amp;nbsp; /platform/utilities to pull in fsl_debug_console, but wanted to see if anyone here had the same question and conclusion as me.&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 22 Jan 2016 05:14:13 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Processor-Expert-Software/How-do-you-switch-a-project-from-compiling-linked-KSDK-source-to/m-p/508802#M3902</guid>
      <dc:creator>dave408</dc:creator>
      <dc:date>2016-01-22T05:14:13Z</dc:date>
    </item>
    <item>
      <title>Re: How do you switch a project from compiling linked KSDK source to precompiled libraries?</title>
      <link>https://community.nxp.com/t5/Processor-Expert-Software/How-do-you-switch-a-project-from-compiling-linked-KSDK-source-to/m-p/508803#M3903</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello dave,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Please try to build the lib of "mqx_stdlib" , then have a test.&lt;/P&gt;&lt;P&gt;it at here : Freescale\KSDK_1.3.0\rtos\mqx\mqx_stdlib\build\kds&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Hope it helps&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;BR /&gt;Have a great day,&lt;BR /&gt;Alice Yang&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;-----------------------------------------------------------------------------------------------------------------------&lt;BR /&gt;Note: If this post answers your question, please click the Correct Answer button. Thank you!&lt;BR /&gt;-----------------------------------------------------------------------------------------------------------------------&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 22 Jan 2016 10:25:41 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Processor-Expert-Software/How-do-you-switch-a-project-from-compiling-linked-KSDK-source-to/m-p/508803#M3903</guid>
      <dc:creator>Alice_Yang</dc:creator>
      <dc:date>2016-01-22T10:25:41Z</dc:date>
    </item>
    <item>
      <title>Re: How do you switch a project from compiling linked KSDK source to precompiled libraries?</title>
      <link>https://community.nxp.com/t5/Processor-Expert-Software/How-do-you-switch-a-project-from-compiling-linked-KSDK-source-to/m-p/508804#M3904</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Thanks, Alice!&amp;nbsp; I've added the extra projects to my workspace and I should have an idea soon of whether or not that was the missing link!&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 22 Jan 2016 13:57:38 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Processor-Expert-Software/How-do-you-switch-a-project-from-compiling-linked-KSDK-source-to/m-p/508804#M3904</guid>
      <dc:creator>dave408</dc:creator>
      <dc:date>2016-01-22T13:57:38Z</dc:date>
    </item>
    <item>
      <title>Re: How do you switch a project from compiling linked KSDK source to precompiled libraries?</title>
      <link>https://community.nxp.com/t5/Processor-Expert-Software/How-do-you-switch-a-project-from-compiling-linked-KSDK-source-to/m-p/508805#M3905</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Alice, unfortunately, adding that library did not help.&amp;nbsp; It actually seems to not be necessary.&amp;nbsp; I get the same error with or without it added to the list of libs.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;If I import the /platform/utilities folder to my project as a virtual folder, then I can make the DgbConsole_Init() undefined reference go away and the project builds.&amp;nbsp; However, at the moment it doesn't run properly, which is another topic for discussion at a later time.&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 22 Jan 2016 14:31:20 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Processor-Expert-Software/How-do-you-switch-a-project-from-compiling-linked-KSDK-source-to/m-p/508805#M3905</guid>
      <dc:creator>dave408</dc:creator>
      <dc:date>2016-01-22T14:31:20Z</dc:date>
    </item>
    <item>
      <title>Re: How do you switch a project from compiling linked KSDK source to precompiled libraries?</title>
      <link>https://community.nxp.com/t5/Processor-Expert-Software/How-do-you-switch-a-project-from-compiling-linked-KSDK-source-to/m-p/508806#M3906</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;this link desbribes using KSDK lib. modes in PEx project:&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;A href="https://community.nxp.com/thread/339095"&gt;KSDK Library mode&lt;/A&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;best regards&lt;/P&gt;&lt;P&gt;Vojtech Filip&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Mon, 25 Jan 2016 09:13:36 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Processor-Expert-Software/How-do-you-switch-a-project-from-compiling-linked-KSDK-source-to/m-p/508806#M3906</guid>
      <dc:creator>vfilip</dc:creator>
      <dc:date>2016-01-25T09:13:36Z</dc:date>
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