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    <title>topic Flicker problem with &amp;quot;ownerdrawn&amp;quot; buttons - emWin lib in LPC Microcontrollers</title>
    <link>https://community.nxp.com/t5/LPC-Microcontrollers/Flicker-problem-with-quot-ownerdrawn-quot-buttons-emWin-lib/m-p/515518#M1230</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;STRONG&gt;Content originally posted in LPCWare by Grisu on Thu Feb 16 09:31:58 MST 2012&lt;/STRONG&gt;&lt;BR /&gt;&lt;SPAN&gt;Hi everyone,&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I need very urgent a solution for this problem:&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;I use many dialogs in my application. To realize ownerdrawn buttons I set their transparency flag with WM_SetHasTrans(hBtn).&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;Then I copy a memory device with a drawn JPEG image into the buttons area. This happens in the WM_PAINT of the dialog callback function.&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;The WM_PAINT in the buttons callback function is empty.&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt; &lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;C/C++ Source code&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;1&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;2&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;3&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;4&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;5&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;6&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;7&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;8&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;9&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;10&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;11&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;12&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;13&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;14&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;15&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;16&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;17&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;18&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;19void&amp;nbsp; CPage::CallbackButton(WM_MESSAGE * pMsg)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;{&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; switch (pMsg-&amp;gt;MsgId)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; {&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; case WM_PAINT:&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; break;&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; default:&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; BUTTON_Callback(pMsg);&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; break;&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; }&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;}&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;void CPage::CallbackDialog(WM_MESSAGE * pMsg)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;{&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; switch (pMsg-&amp;gt;MsgId)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; {&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; case WM_PAINT:&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; m_CurrentPage-&amp;gt;WM_Paint();&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; break;&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;And this is the annoying problem: With every click/release the button area flickers with the transparent color, before the image is seen.&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;To use bitmap buttons instead is no option because there is not enough space for many button bitmaps in the flash memory.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Is there any other way to show "image" buttons without flickering?&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;Or is it possible to avoid the seen click/release state of buttons ?&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Thanks in advance&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;Grisu&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Wed, 15 Jun 2016 17:18:31 GMT</pubDate>
    <dc:creator>lpcware</dc:creator>
    <dc:date>2016-06-15T17:18:31Z</dc:date>
    <item>
      <title>Flicker problem with "ownerdrawn" buttons - emWin lib</title>
      <link>https://community.nxp.com/t5/LPC-Microcontrollers/Flicker-problem-with-quot-ownerdrawn-quot-buttons-emWin-lib/m-p/515518#M1230</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;STRONG&gt;Content originally posted in LPCWare by Grisu on Thu Feb 16 09:31:58 MST 2012&lt;/STRONG&gt;&lt;BR /&gt;&lt;SPAN&gt;Hi everyone,&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;I need very urgent a solution for this problem:&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;I use many dialogs in my application. To realize ownerdrawn buttons I set their transparency flag with WM_SetHasTrans(hBtn).&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;Then I copy a memory device with a drawn JPEG image into the buttons area. This happens in the WM_PAINT of the dialog callback function.&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;The WM_PAINT in the buttons callback function is empty.&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt; &lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;C/C++ Source code&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;1&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;2&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;3&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;4&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;5&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;6&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;7&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;8&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;9&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;10&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;11&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;12&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;13&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;14&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;15&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;16&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;17&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;18&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;19void&amp;nbsp; CPage::CallbackButton(WM_MESSAGE * pMsg)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;{&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; switch (pMsg-&amp;gt;MsgId)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; {&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; case WM_PAINT:&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; break;&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; default:&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; BUTTON_Callback(pMsg);&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; break;&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; }&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;}&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;void CPage::CallbackDialog(WM_MESSAGE * pMsg)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;{&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; switch (pMsg-&amp;gt;MsgId)&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; {&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp; case WM_PAINT:&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; m_CurrentPage-&amp;gt;WM_Paint();&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; break;&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;And this is the annoying problem: With every click/release the button area flickers with the transparent color, before the image is seen.&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;To use bitmap buttons instead is no option because there is not enough space for many button bitmaps in the flash memory.&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Is there any other way to show "image" buttons without flickering?&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;Or is it possible to avoid the seen click/release state of buttons ?&lt;/SPAN&gt;&lt;BR /&gt;&lt;BR /&gt;&lt;SPAN&gt;Thanks in advance&lt;/SPAN&gt;&lt;BR /&gt;&lt;SPAN&gt;Grisu&lt;/SPAN&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 15 Jun 2016 17:18:31 GMT</pubDate>
      <guid>https://community.nxp.com/t5/LPC-Microcontrollers/Flicker-problem-with-quot-ownerdrawn-quot-buttons-emWin-lib/m-p/515518#M1230</guid>
      <dc:creator>lpcware</dc:creator>
      <dc:date>2016-06-15T17:18:31Z</dc:date>
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