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    <title>Kinetis Software Development KitのトピックRe: BDMMODE in Quad Decodeing</title>
    <link>https://community.nxp.com/t5/Kinetis-Software-Development-Kit/BDMMODE-in-Quad-Decodeing/m-p/480118#M4110</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello Jake,&lt;/P&gt;&lt;P&gt;I only test the BDM mode , when i configure it , i check the register FTM2_CONF -&amp;gt; BDMMODE,&lt;/P&gt;&lt;P&gt;it is 3 , on you side , does it 0?&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper" image-alt="pastedImage_0.png"&gt;&lt;img src="https://community.nxp.com/t5/image/serverpage/image-id/56157i63454D46429FFE93/image-size/large?v=v2&amp;amp;px=999" role="button" title="pastedImage_0.png" alt="pastedImage_0.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;On our first information , you said "my counter always reads 0" , while last information , you said"the counter reads 77"&lt;/P&gt;&lt;P&gt;So i have some confused , could you please send the main file not the screenshot , and also take a screenshot&lt;/P&gt;&lt;P&gt;about the error register ,&amp;nbsp; what the right data is should be ? I will debug it on my side .&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;BR&lt;/P&gt;&lt;P&gt;ALice&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Fri, 29 Apr 2016 06:35:04 GMT</pubDate>
    <dc:creator>Alice_Yang</dc:creator>
    <dc:date>2016-04-29T06:35:04Z</dc:date>
    <item>
      <title>BDMMODE in Quad Decodeing</title>
      <link>https://community.nxp.com/t5/Kinetis-Software-Development-Kit/BDMMODE-in-Quad-Decodeing/m-p/480115#M4107</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;&lt;BR /&gt;I am trying to implement quad decoder on the FTM module to count on the FTM counter whenever a rising or falling edge happens on either channel A or B.&amp;nbsp; I have read that I need to set the BDM Mode in order to use the FTM counter.&amp;nbsp; I believe I have set this properly however my counter always reads 0 and view the registers during debug it appears that the BDM is still set to 0.&amp;nbsp; Below is my code for reference. &lt;/P&gt;&lt;P style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks&lt;/P&gt;&lt;P style="min-height: 8pt; padding: 0px;"&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper" image-alt="146833_146833.png"&gt;&lt;img src="https://community.nxp.com/t5/image/serverpage/image-id/121483iFC6C150097613436/image-size/large?v=v2&amp;amp;px=999" role="button" title="146833_146833.png" alt="146833_146833.png" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper" image-alt="pastedImage_1.png"&gt;&lt;img src="https://community.nxp.com/t5/image/serverpage/image-id/35382i8A898BA8BD7F92DE/image-size/large?v=v2&amp;amp;px=999" role="button" title="pastedImage_1.png" alt="pastedImage_1.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper" image-alt="146844_146844.png"&gt;&lt;img src="https://community.nxp.com/t5/image/serverpage/image-id/121484iC4A43B2F73C862DB/image-size/large?v=v2&amp;amp;px=999" role="button" title="146844_146844.png" alt="146844_146844.png" /&gt;&lt;/span&gt;&lt;span class="lia-inline-image-display-wrapper" image-alt="pastedImage_4.png"&gt;&lt;img src="https://community.nxp.com/t5/image/serverpage/image-id/35519iD39DEE247D6E0F80/image-size/large?v=v2&amp;amp;px=999" role="button" title="pastedImage_4.png" alt="pastedImage_4.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Tue, 26 Apr 2016 14:09:59 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Kinetis-Software-Development-Kit/BDMMODE-in-Quad-Decodeing/m-p/480115#M4107</guid>
      <dc:creator>henninjw</dc:creator>
      <dc:date>2016-04-26T14:09:59Z</dc:date>
    </item>
    <item>
      <title>Re: BDMMODE in Quad Decodeing</title>
      <link>https://community.nxp.com/t5/Kinetis-Software-Development-Kit/BDMMODE-in-Quad-Decodeing/m-p/480116#M4108</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello Jake,&lt;/P&gt;&lt;P&gt;Which chip do you used ?&lt;/P&gt;&lt;P&gt;And how about these functions ""FTM_Init() , they are write by yourself or from which lib?&lt;/P&gt;&lt;P&gt;And have you enable the FTM clock, also check whether start the FTM .&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;BR&lt;/P&gt;&lt;P&gt;Alice&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Wed, 27 Apr 2016 01:48:55 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Kinetis-Software-Development-Kit/BDMMODE-in-Quad-Decodeing/m-p/480116#M4108</guid>
      <dc:creator>Alice_Yang</dc:creator>
      <dc:date>2016-04-27T01:48:55Z</dc:date>
    </item>
    <item>
      <title>Re: BDMMODE in Quad Decodeing</title>
      <link>https://community.nxp.com/t5/Kinetis-Software-Development-Kit/BDMMODE-in-Quad-Decodeing/m-p/480117#M4109</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Alice,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks for the reply. I am using a TWR-K65F180M and SDKv2.0. The FTM_Init() comes from the SDK library and should enable to FTM clock.&amp;nbsp; I have added the FTM_StartTimer function to start the timer and the counter reads 77.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Jake&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 28 Apr 2016 12:52:33 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Kinetis-Software-Development-Kit/BDMMODE-in-Quad-Decodeing/m-p/480117#M4109</guid>
      <dc:creator>henninjw</dc:creator>
      <dc:date>2016-04-28T12:52:33Z</dc:date>
    </item>
    <item>
      <title>Re: BDMMODE in Quad Decodeing</title>
      <link>https://community.nxp.com/t5/Kinetis-Software-Development-Kit/BDMMODE-in-Quad-Decodeing/m-p/480118#M4110</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello Jake,&lt;/P&gt;&lt;P&gt;I only test the BDM mode , when i configure it , i check the register FTM2_CONF -&amp;gt; BDMMODE,&lt;/P&gt;&lt;P&gt;it is 3 , on you side , does it 0?&lt;/P&gt;&lt;P&gt;&lt;span class="lia-inline-image-display-wrapper" image-alt="pastedImage_0.png"&gt;&lt;img src="https://community.nxp.com/t5/image/serverpage/image-id/56157i63454D46429FFE93/image-size/large?v=v2&amp;amp;px=999" role="button" title="pastedImage_0.png" alt="pastedImage_0.png" /&gt;&lt;/span&gt;&lt;/P&gt;&lt;P&gt;On our first information , you said "my counter always reads 0" , while last information , you said"the counter reads 77"&lt;/P&gt;&lt;P&gt;So i have some confused , could you please send the main file not the screenshot , and also take a screenshot&lt;/P&gt;&lt;P&gt;about the error register ,&amp;nbsp; what the right data is should be ? I will debug it on my side .&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;BR&lt;/P&gt;&lt;P&gt;ALice&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Fri, 29 Apr 2016 06:35:04 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Kinetis-Software-Development-Kit/BDMMODE-in-Quad-Decodeing/m-p/480118#M4110</guid>
      <dc:creator>Alice_Yang</dc:creator>
      <dc:date>2016-04-29T06:35:04Z</dc:date>
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