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    <title>topic Debouncing time in TSS3.1 in Kinetis Microcontrollers</title>
    <link>https://community.nxp.com/t5/Kinetis-Microcontrollers/Debouncing-time-in-TSS3-1/m-p/505942#M31741</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Dear Folks, &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I am using TSS3.1 in TSI configuration and KL05Z32 to develop a HMI application.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;It is mentioned in the TSS application reference manual that the debouncing time&amp;nbsp; for the touch Input is taken care by the TSS library .&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;My questions are&lt;/P&gt;&lt;P&gt;1) How much is the debouncing time , that the TSS is configured with ?&lt;/P&gt;&lt;P&gt;2) How can we change the debouncing time for our requirements in TSS ?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks &amp;amp; Regards,&lt;/P&gt;&lt;P&gt;Suresh Jaggal.&amp;nbsp; &lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Thu, 21 Jan 2016 16:20:35 GMT</pubDate>
    <dc:creator>sureshjaggal</dc:creator>
    <dc:date>2016-01-21T16:20:35Z</dc:date>
    <item>
      <title>Debouncing time in TSS3.1</title>
      <link>https://community.nxp.com/t5/Kinetis-Microcontrollers/Debouncing-time-in-TSS3-1/m-p/505942#M31741</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Dear Folks, &lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I am using TSS3.1 in TSI configuration and KL05Z32 to develop a HMI application.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;It is mentioned in the TSS application reference manual that the debouncing time&amp;nbsp; for the touch Input is taken care by the TSS library .&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;My questions are&lt;/P&gt;&lt;P&gt;1) How much is the debouncing time , that the TSS is configured with ?&lt;/P&gt;&lt;P&gt;2) How can we change the debouncing time for our requirements in TSS ?&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Thanks &amp;amp; Regards,&lt;/P&gt;&lt;P&gt;Suresh Jaggal.&amp;nbsp; &lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Thu, 21 Jan 2016 16:20:35 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Kinetis-Microcontrollers/Debouncing-time-in-TSS3-1/m-p/505942#M31741</guid>
      <dc:creator>sureshjaggal</dc:creator>
      <dc:date>2016-01-21T16:20:35Z</dc:date>
    </item>
    <item>
      <title>Re: Debouncing time in TSS3.1</title>
      <link>https://community.nxp.com/t5/Kinetis-Microcontrollers/Debouncing-time-in-TSS3-1/m-p/505943#M31742</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi Suresh&lt;/P&gt;&lt;P&gt;The debouncing rate is modified with the ResponseTime register that defines how many samples need to be valid before considering a measured value as valid. The feature is available in all key detector versions. Refer to the TSS reference manual - Number of samples register.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Depending your application maybe you need more or less samples for your application.&lt;/P&gt;&lt;P&gt;I hoe this will help you.&lt;/P&gt;&lt;P&gt;Regards&lt;/P&gt;&lt;P&gt;Vicente.&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Mon, 25 Jan 2016 22:23:01 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Kinetis-Microcontrollers/Debouncing-time-in-TSS3-1/m-p/505943#M31742</guid>
      <dc:creator>vicentegomez</dc:creator>
      <dc:date>2016-01-25T22:23:01Z</dc:date>
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