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    <title>topic eGUI - D4D_SetText doesn't work for Label object (v3.0) in Kinetis Microcontrollers</title>
    <link>https://community.nxp.com/t5/Kinetis-Microcontrollers/eGUI-D4D-SetText-doesn-t-work-for-Label-object-v3-0/m-p/199020#M2802</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I'm updating label content (label text) depending on what button was pressed and some other data.&lt;/P&gt;&lt;P&gt;On each update, the updated (new) text overlaps the old text (or 'superposition' of previous texts) - I get superposition of both texts on the screen.&lt;/P&gt;&lt;P&gt;I would expect that the old text should be erased, and only the new one should be visible on screen.&lt;/P&gt;&lt;P&gt;I've checked both: D4D_SetText and D4D_LabelSetText.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;There is no such problem with the Button widget...&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I don't think this is the expected behaviour - or maybe I don't understand the widget behaviour ?&lt;/P&gt;&lt;P&gt;Regards&lt;/P&gt;&lt;P&gt;Maciek&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Sun, 23 Sep 2012 15:54:49 GMT</pubDate>
    <dc:creator>Maciek</dc:creator>
    <dc:date>2012-09-23T15:54:49Z</dc:date>
    <item>
      <title>eGUI - D4D_SetText doesn't work for Label object (v3.0)</title>
      <link>https://community.nxp.com/t5/Kinetis-Microcontrollers/eGUI-D4D-SetText-doesn-t-work-for-Label-object-v3-0/m-p/199020#M2802</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I'm updating label content (label text) depending on what button was pressed and some other data.&lt;/P&gt;&lt;P&gt;On each update, the updated (new) text overlaps the old text (or 'superposition' of previous texts) - I get superposition of both texts on the screen.&lt;/P&gt;&lt;P&gt;I would expect that the old text should be erased, and only the new one should be visible on screen.&lt;/P&gt;&lt;P&gt;I've checked both: D4D_SetText and D4D_LabelSetText.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;There is no such problem with the Button widget...&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;I don't think this is the expected behaviour - or maybe I don't understand the widget behaviour ?&lt;/P&gt;&lt;P&gt;Regards&lt;/P&gt;&lt;P&gt;Maciek&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Sun, 23 Sep 2012 15:54:49 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Kinetis-Microcontrollers/eGUI-D4D-SetText-doesn-t-work-for-Label-object-v3-0/m-p/199020#M2802</guid>
      <dc:creator>Maciek</dc:creator>
      <dc:date>2012-09-23T15:54:49Z</dc:date>
    </item>
    <item>
      <title>Re: eGUI - D4D_SetText doesn't work for Label object (v3.0)</title>
      <link>https://community.nxp.com/t5/Kinetis-Microcontrollers/eGUI-D4D-SetText-doesn-t-work-for-Label-object-v3-0/m-p/199021#M2803</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hello,&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Change in d4d_user_cfg.h&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P style="text-indent: 0.5in;"&gt;&lt;SPAN style="color: #1f497d;"&gt;#define D4D_LBL_FNT_PRTY_DEFAULT&amp;nbsp; ( D4D_FNT_PRTY_TRANSPARENT_&lt;/SPAN&gt;&lt;SPAN style="color: red;"&gt;YES&lt;/SPAN&gt;&lt;SPAN style="color: #1f497d;"&gt;_MASK )&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN style="color: #1f497d;"&gt;By:&lt;/SPAN&gt;&lt;/P&gt;&lt;P style="text-indent: 0.5in;"&gt;&lt;SPAN style="color: #1f497d;"&gt;#define D4D_LBL_FNT_PRTY_DEFAULT&amp;nbsp; ( D4D_FNT_PRTY_TRANSPARENT_&lt;/SPAN&gt;&lt;SPAN style="color: red;"&gt;NO&lt;/SPAN&gt;&lt;SPAN style="color: #1f497d;"&gt;_MASK )&lt;/SPAN&gt;&lt;/P&gt;&lt;P style="text-indent: 0.5in;"&gt; &lt;/P&gt;&lt;P style="text-indent: 0.5in;"&gt;&lt;SPAN style="color: #1f497d;"&gt;Best Regards,&lt;/SPAN&gt;&lt;/P&gt;&lt;P style="text-indent: 0.5in;"&gt; &lt;/P&gt;&lt;P style="text-indent: 0.5in;"&gt;&lt;SPAN style="color: #1f497d;"&gt;Luis&lt;/SPAN&gt;&lt;/P&gt;&lt;P&gt;&lt;SPAN class="mce_paste_marker"&gt;&lt;/SPAN&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Sun, 23 Sep 2012 16:02:27 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Kinetis-Microcontrollers/eGUI-D4D-SetText-doesn-t-work-for-Label-object-v3-0/m-p/199021#M2803</guid>
      <dc:creator>LuisCasado</dc:creator>
      <dc:date>2012-09-23T16:02:27Z</dc:date>
    </item>
    <item>
      <title>Re: eGUI - D4D_SetText doesn't work for Label object (v3.0)</title>
      <link>https://community.nxp.com/t5/Kinetis-Microcontrollers/eGUI-D4D-SetText-doesn-t-work-for-Label-object-v3-0/m-p/199022#M2804</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Thanks for help. It works.&lt;/P&gt;&lt;P&gt;&lt;/P&gt;&lt;P&gt;Regards&lt;/P&gt;&lt;P&gt;Maciek&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Sun, 23 Sep 2012 17:43:58 GMT</pubDate>
      <guid>https://community.nxp.com/t5/Kinetis-Microcontrollers/eGUI-D4D-SetText-doesn-t-work-for-Label-object-v3-0/m-p/199022#M2804</guid>
      <dc:creator>Maciek</dc:creator>
      <dc:date>2012-09-23T17:43:58Z</dc:date>
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