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    <title>i.MX ProcessorsのトピックIMX53 Application Development</title>
    <link>https://community.nxp.com/t5/i-MX-Processors/IMX53-Application-Development/m-p/192141#M9853</link>
    <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi - I'm trying to set up a build environment for creating applications on the QuickStart and/or the SABRE tablet. The goal is to build an OpenGL Gnome application; I would like to use the VMWare Ubuntu image which shipped with both products as my host environment. Is there a particular way IMX53 developers are creating a build environment for applications?&lt;/P&gt;&lt;P&gt;Is "ltib" the normal way applications are developed for this platform? I could install a cross-compiler on my host, but I don't want to manage and build all of the dependencies if I can avoid it.&lt;/P&gt;&lt;P&gt;I see that the pre-built Ubuntu image contains the OpenGL ES v2 library as well as the SDL, and PNG libraries, so I'm hoping there is a way to recreate that environment.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks,&lt;/P&gt;&lt;P&gt;Michael&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
    <pubDate>Mon, 28 Nov 2011 19:47:18 GMT</pubDate>
    <dc:creator>MichaelGale</dc:creator>
    <dc:date>2011-11-28T19:47:18Z</dc:date>
    <item>
      <title>IMX53 Application Development</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/IMX53-Application-Development/m-p/192141#M9853</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;Hi - I'm trying to set up a build environment for creating applications on the QuickStart and/or the SABRE tablet. The goal is to build an OpenGL Gnome application; I would like to use the VMWare Ubuntu image which shipped with both products as my host environment. Is there a particular way IMX53 developers are creating a build environment for applications?&lt;/P&gt;&lt;P&gt;Is "ltib" the normal way applications are developed for this platform? I could install a cross-compiler on my host, but I don't want to manage and build all of the dependencies if I can avoid it.&lt;/P&gt;&lt;P&gt;I see that the pre-built Ubuntu image contains the OpenGL ES v2 library as well as the SDL, and PNG libraries, so I'm hoping there is a way to recreate that environment.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;Thanks,&lt;/P&gt;&lt;P&gt;Michael&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Mon, 28 Nov 2011 19:47:18 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/IMX53-Application-Development/m-p/192141#M9853</guid>
      <dc:creator>MichaelGale</dc:creator>
      <dc:date>2011-11-28T19:47:18Z</dc:date>
    </item>
    <item>
      <title>Re: IMX53 Application Development</title>
      <link>https://community.nxp.com/t5/i-MX-Processors/IMX53-Application-Development/m-p/192142#M9854</link>
      <description>&lt;HTML&gt;&lt;HEAD&gt;&lt;/HEAD&gt;&lt;BODY&gt;&lt;P&gt;I'm going to assume something like this is the preferred process, unless there is a better way...&lt;/P&gt;&lt;P&gt;&lt;A href="http://imxcommunity.org/group/imxqt/forum/topics/building-qt-for-imx5x"&gt;http://imxcommunity.org/group/imxqt/forum/topics/building-qt-for-imx5x&lt;/A&gt;&lt;/P&gt;&lt;/BODY&gt;&lt;/HTML&gt;</description>
      <pubDate>Mon, 28 Nov 2011 20:04:17 GMT</pubDate>
      <guid>https://community.nxp.com/t5/i-MX-Processors/IMX53-Application-Development/m-p/192142#M9854</guid>
      <dc:creator>MichaelGale</dc:creator>
      <dc:date>2011-11-28T20:04:17Z</dc:date>
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